Modern Warfare

How posible could it be to have a game with call of war mechanics, but based in modern warfare? having bradleys and abrams on the field, blackhawks taking troops and apaches wreaking tanks, having an F18 bomb a place and F15 escorting them, having aircraft carriers and all sorts of morden things, it coulb be a change from the sherman tanks field.

8 Replies

Most units are actually just numbers, so really you would just need to change the name of those numbers and the names of nations.

Its really simply. But most people wouldn't enjoy modern warfare, as most weapons of wars (naval weapons for example) have become more advanced, but shrunk in terms of different types of said weapon.

For example, while Aircraft Carriers have become dominate in the fleet, Battleships and battlecruisers (save the Russian Kirov Class) have been dropped. Your navy would consist of three surface ships, and submarines. Your tanks would be either Main Battle Tanks, or light IFV.

All infantry today is either mechanized infantry, marine or paratrooper. Thats three types of infantry only.

Fighters can now carry out bombing missions- thus being called "Multi-role fighters" only the US/Russia/China keep large stocks of cold war era bombers. So our air force wouldn't be very large.

You see the issue? We'd have few units to play with.

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

I think you are incorrect in saying there would be few units to play with in modern warfare if anything there would be more units.

Ground forces: you would have main battle tanks, light tanks, recce armoured vehicles, humvee/ jeep type troops carrier, APC, mech artillery, fixed artillary, multiple rocket launchers, AA guns, fixed and mobile, SAM's, special forces, basic infantry, long range rockets the list is far larger but don't have the time to list all

Air Force, Ground attack e.g. A10, multi role, e.g. F-18/F16, Bombers e.g. B-52 electronic warfare planes, AWACS/ radar planes, air dominance planes F 15 etc, mid air re-fuelling planes, transportation planes, attack helicopters, transport helicopters etc.

Navy, Frigates, destroyers, Carriers nuke and non nuke, diesel attack subs, nuke attack subs, nuke subs with cruise missiles or ICBMs, mine sweepers, guided missile cruisers,

Specials, ICBM's, Nuke Carriers, radar, satellites etc.

I think from the above list you will find that there are many more units for modern warfare

Now, consider the units that will be used. Not many.

The game devs are not going to put in two types of nuclear subs, nor will they put in two types of carriers.

Electronic warfare planes will not be used, due to the fact they will be useless- what would that counter? Nothing.

The game will (if using CoW as formate) have A10s coupled in with bombers, as both are ground attack.

Most multi-role fighters are 'air dominance' fighters, infact that term is mainly used by the USAF.

Most frigates are not guided missile carriers, and given how naval warfare is fought with missiles, that includes destroyers as well.

Light tanks have been all put replaced by LAVs in most modern armies, and even in nations which have LT, they are mostly called LAVs. These LAVs also included your recce units, as (for example) the British Royal Lancers are equipped with LAVs for recon.

All modern infantry in NATO nations, Russia, Israel, China and other nations are mechanised or Motorised infantry. No one marches into war today.

You see? Few units.

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

There are already two kinds of subs in the game nuke and and non nuke subs?? so why would they not put two types of carriers? If you read my post carefully you will note I suggested radar as a unit type, airborne e.g. AWACS, land based or even on planes and ships so that's what electronic warfare planes would be used for.

You use the British army as an example and let me tell you that they have more than one type of vehicle, scimiter is used for recon, as is Jackal, warrior is used for APC but can also kill tanks, you have MRLS, FV430 series and many more which I wont go into.

There are far more unit types in the modern era compared to the 1940s.

Finally all modern armies are not totally mechanised troops still march into war for certain times, Falklands war is a classic example.

With regards to air force yes most planes can carry out multi tasks but the F-22 for example is an air dominance jet, can it drop bombs yes, but its primary purpose is to kill other fighters.

I wont go into the amount of different types naval units there are in the modern age as all the information is available on web.

A modern game could most prob span from 60's to 1990s in term of development time line.

You named several different versions of the nuclear Submarine...

The game Devs will not spend time putting in the same unit, with minor different functions.

Those units used in the Falklands, notably the Royal Marines and Parachute Regiment, are already specialist units involved in various different styles of combat entry.

You could name every unit used in World War 2, every unit used during the late Cold War- but functionally, they would operate in the same way during the game

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

lol we are going round in circles there are already two different types of subs!!! its not hard work to do some animation so that a nuke rocket flies out of one.

Also you said no modern army marches on foot do you think the Falklands war was only fought by the paras and marines? you had the Guards, Gurkha's and many other units, in-fact most light infantry units still mainly patrol on foot, they may be inserted and extracted by helicopter, my point is that it would be viable to make a modern warfare strategy, in-fact they already exist.

This game doesn't require you to patrol. In terms of warfare, and mass deployment, troops will use motorised transport.

And yes, we have two types of subs- however you named about four, two of which will do the same job. No Dev is going to want to waste time coding that in.

The Falkalnds was also a reaction war, more of a Flashpoint than an actual full-scale conflict.

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

When I say patrol I mean yomp, as per Falklands where troops marched on foot from one objective to the other, they marched from landings to Stanley on foot.

I did not mention 4 types of subs, I mentioned one additional type that can fire nuke missiles .

The Falklands war was a reaction war? all wars are a reaction to something.

To say the Falklands war was not a real war is a bit of a joke, the longest supply line in the history of warfare, the first ever ship kill by a nuke sub and over 1000 people killed and that's not a real war?

I guess its best that we agree to disagreed on this subject.

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