Modification of Nuclear Units

- decrease manpower necessary of nuclear units and increase other resource types necessary why we lose 7500 manpower when used nuclear ???

- nuclear bomber wont disappear after bombed ıf ıt stayed alive ıt will turn to base and ıt can bomb after 1 week

5 Replies

Maybe a more structured way of making a proposition would help...?

- nuclear bomber wont disappear after bombed ıf ıt stayed alive ıt will turn to base and ıt can bomb after 1 week

ok... the bomber won't disappear but it's cost 90% of nuclear bomber's building cost and 12 hours to reload the atomic bomb

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K.Rokossovski wrote:

Maybe a more structured way of making a proposition would help...?
lol how many suggestion did you see with all details ?

but when a player wrote a suggestion about special alien units or hospital there are 99 answer about it and noone care about details weird

I think people dont want to see real suggestions

Just remove them altogether. They're novelty items anyway.

JTRoulin

I say keep it the same or harder so if a person has to make a decision between that and 5 other units or in research make it really cost prohibitive so people just do not fling them everywhere.

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