It helps that most couldn't find us on a map but I wouldn't put anything past the dingdong they have in charge right nowKiller8282 wrote:
I live in Canada very close to the U.S and I (and everyone else where I live) doesn’t fear a US invasion.

I’ve noticed that there are a bunch of features that affect morale, like distance to capitol, how many countries you’re at war with, and your neighbors. Do your allies count as neighbors, because if they do, that’s kinda... I live in Canada very close to the U.S and I (and everyone else where I live) doesn’t fear a US invasion. Also I don’t think distance to capitol should be a thing. It gives small nations an advantage. For example on 100p maps, Greece will have higher morale than Siberia because its provinces are small and the whole country is the size of one of Siberia’s larger provinces. Also, let’s say you live in California. You won’t be more scared or anything because the capitol is on the other side of the US. 
It helps that most couldn't find us on a map but I wouldn't put anything past the dingdong they have in charge right nowKiller8282 wrote:
I live in Canada very close to the U.S and I (and everyone else where I live) doesn’t fear a US invasion.

No.Killer8282 wrote:
Do your allies count as neighbors, because if they do, that’s kinda...
"Neighbors" are your own provinces since they effect each other with their morale.
100 % morale --> +2;
90-99 morale --> +1;
70-89 morale --> 0;
60-69 morale --> -1;
50-59 morale --> -2;
40-49 morale --> -3;
30-39 morale --> -4;
20-29 morale --> -5;
10-19 morale --> -6;
0-9 % morale --> -7;
The morale system incl. distance to capital serves to slow the rate of conquest / expansion, making the game challanging and playable as strategic long term browser game.Killer8282 wrote:
Also I don’t think distance to capitol should be a thing.
>> forum.callofwar.com/complete-guide-to-rebellions-and-province-morale <<
Although I do think the dist. from capital thing is viable, maybe perhaps the morale should be higher for core provinces? Take the Siberia and Greece example again. The furthest core of Siberia may be at around 75% morale, while the furthest core of Greece may be around 90% morale. They're all the same core, but the morale hurts their economy. I think that for core provinces, the morale should be about the same and only the ones on the edge will be affected by the neighbors morale boost/drop thing.
I'll go for same morale for all core provinces. Morale in provinces may receive a bonus for improvements, such as fortifications ...Little Racoon wrote:
Take the Siberia and Greece example again. The furthest core of Siberia may be at around 75% morale, while the furthest core of Greece may be around 90% morale. They're all the same core, but the morale hurts their economy. I think that for core provinces, the morale should be about the same

i do understand your point and agree having played world maps several times that moral when you have large provinces is already being effected on fringe core provinces due to distance from capital - would also like to see this tweakedKiller8282 wrote:
or example on 100p maps, Greece will have higher morale than Siberia because its provinces are small and the whole country is the size of one of Siberia’s larger provinces
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