I don't believe that there are planes on cruisers and battleships during WWII, this is a WWII game and not a modern game. TBH, battleships are no longer needed because firepower of close distance cannons are not useful. Blueprints are used for referring in building a secret unit. Rare materials will be needed to researching specific units in 1.0 for 2 main reasons. The first is to make sure that you don't have a nuke on Day 4 and the second is to conserve your materials. In reality, you definitely need rare materials to build nukes as you can't be digging around for Uranium. We already have naval base so having experimental places might not be very necessary. Faster transport is not a common thing in the military in the 1940's because planes are not always available as well as trucks or cars. We do have mech/mot infantry where the infantry unit is basically faster at more consumption in food/fuel. However, we do not need metal upkeep. Most of this shouldn't be worried because in 2.0. each type of unit will be produced at a specific factory/plant and the experimental place can be with the plant so it does not complicate things. Mines/Mines-dropper are great idea and should be implemented. Smoke machines can work as decoy but another thing is by having decoy tanks by putting some sort of log, at the end of the tank.
More reallism in the game
In reallity there were Cruisers and battleships that could have planes on themselves, why does no ship can have any plane on it in CoW, that doesn't make that much sence.
how would it be when you take rare materials out and put blueplants, this blueplants can be goten by having since laboratories, for Atomic weapons ( example ) or naval experimental place for ships and so and so, it will be much more different but then it were fair in my opinion, and this blueplanes are prety same like this rare materials BUT they can be traden only for it's own pspezialisation, example: I want to have some ships and so I build more experimental places on beaches. Or there where I already have a airport for planes. The thing is that this things won't be given in the same way like rare materials, you MUST chose some thing ( example ) ship-destroier and you will invest for researching better modifikation of it. Or we can chose what for modifikation we want, ( example ) I want to deal more damadge on submarines with my destroier and so I updtae it for this job, but with balance it will have less damadge on other ship targets.... and much more so, just not to have so unknowen something like ,, rare materials ''
russian tech tree haves something very stupid, while speaking about planes on ships, lvl 3 plane by the russians can land near ships for more reasons
and something because it's me, that means I love support vehicles. Like 1st help truck, that will heal alied infantery when they are not in fight, or pioniers that can build everywhere extra fast but they are very week or they can reapair tanks, planes and so, again not in fight... Minesdroper, minessweeper, smoke machines, infantery transporters ( that can carier infantery units like carier planes ) for faster transport in the cost of fuel and metall and so much more...
thank you when you do something of this things, but mostly I want that you put ships with planes in the game becasue spoting enemie planes.

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