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More room for coalitions

You should make at least 5 or 10 coalition rooms for every map.

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Mihai1234 wrote:

You should make at least 5 or 10 coalition rooms for every map.
No way!
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Mihai1234 wrote:

coalition rooms
Coalition rooms?

Is that like one-nite-stand hotel rooms?

Or (per a common mis-spelling) cotillion ball rooms?

Mihai1234 wrote:

You should make at least 5 or 10 coalition rooms for every map
I'm only on my 14th game (7 in tutorial and 7 in 39 map). But my impression so far is that 3 coalitions is a decent limit for those maps ... 8)

So with 10 members in a coalition on a 22 player map every country has to capture a couple provinces and that game ends?

Why?

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But i need rooms for other countries when i'm in a game

It' s called Call of War, not Call of Kumbaya.

K.Rokossovski wrote:

It' s called Call of War, not Call of Kumbaya.
This is classic. You started my day well, Roko!
"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

How about game room for 21 in a 22 game. This way you will win before you start the game.

Personally speaking I don't think coalitions should be in the smaller maps.

Just the same, I know you are not going to populate those maps as too many players like joining coalitions even right off on day 1.

I would suggest though that as you will not remove coalitions on the smaller maps, (especially the 10 Player Maps like Blitzkrieg), you should reduce the amount of countries per coalitions from 3 to 2.

Unless you are an experienced player, independent players do not have a chance against a coalition of 3. I do believe they would have a chance. Not to mention, on the 10 player map, at 3, there is 1 left out if three coalitions are formed which I have seen in the past.

Just my humble opinion,

General cdub

That makes sense but diplomacy is a really aspect of the game and coalition with the limit of only 2 people may not make sense. However, I understand that 1 cannot beat 3 so that is why diplomatic relations are important.

I agree Ryan,

In fact, I believe Diplomacy is the #1 aspect of the game. I will share with you however that joining a coalition, there is no diplomacy. You just apply and probably get accepted. As an independent not in a coalition, that is where diplomacy is at.

I for one do not join coalitions in the beginning days of a map. Well, unless I get into some serious trouble right from the start which I rarely do.

I like to give it time to see who is who in the map. Who is abusive and not respectful and who is going to go inactive. It does not go me any good to just join a coalition and have members of that coalition start wars they can't finish. They then ask for my help or worse, go inactive leaving a target on my back as I was in the coalition. At the same time, I do not want to be associated with players that are abusive, that through out insults and have that little man syndrome going around and bullying others. I don't want to be part of a coalition where their mindset is to have all of us or even 2 or 3 gang up on 1 nation. So for me, I give it time to see who is who. In doing so, I make sure I have established good relations with countries I don't want to go to war with. I am sure you know the saying, "The Pen is Mightier than the Sword".

Again, I agree with what you are saying. Out of the five aspects of the game, Diplomacy is #1.

General cdub

I think your points are completely valid and I think I should start seeing who are abusive and who are respectful before attacking. :)

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