Sounds good to me.
Mess with the Bill, you get the scorn!
Jacob and I are beginning the process of redoing some of our previous threads, making them more detailed to better convey our thoughts and ideas for possible units. Eventually, we plan on creating a poll to determine which ideas are most popular. Today we're be redoing our Corvettes/Frigates Thread.
Corvettes and/or Frigates is a title applied to smaller ships such as the British Castle-class corvettes or Frigates of the same era, such as the Captain-Class Frigate.
Historically, they were smaller than Destroyers, and generally used for escort duty. They were also fairly quickly produced both before and during the war. For this game, the idea would basically be "Militia of the seas". Thus for game purposes, we came up with the following for stats;
These would essentially be escorts for convoys, or very cheap and easy to produce Navy units. My brother thinks they could also be useful as scouts.
Sounds good to me.
The truth a very interesting topic, you have my support.James Hylton wrote:
Jacob and I are beginning the process of redoing some of our previous threads, making them more detailed to better convey our thoughts and ideas for possible units. Eventually, we plan on creating a poll to determine which ideas are most popular. Today we're be redoing our Corvettes/Frigates Thread.Corvettes and/or Frigates is a title applied to smaller ships such as the British Castle-class corvettes or Frigates of the same era, such as the Captain-Class Frigate.
Historically, they were smaller than Destroyers, and generally used for escort duty. They were also fairly quickly produced both before and during the war. For this game, the idea would basically be "Militia of the seas". Thus for game purposes, we came up with the following for stats;
These would essentially be escorts for convoys, or very cheap and easy to produce Navy units. My brother thinks they could also be useful as scouts.
- Research Costs: 2000 Goods, 1500 Rare Materials, 2000 Cash
- Research time: 12 hours at level 1, plus 4 hours time per level.
- Research Levels: Level 1 at day 1, level 2 at day 4, level 3 at day 8, level 4 at day 12.
- Build Costs: 600 Goods, 200 Manpower, 1500 Metal, 200 Oil, 2000 Cash.
- Build Time: 1 day, unboosted.
- Upkeep: 15-25 Food, 60 Oil.
- Defense stats: 1.5 against Subs, 1.0 against surface ships, and 0.3 against aircraft.
- Attack stats: 1.5 vs Ships, 1.0 vs Subs.
- Speed: 40 km/h to 60km/h, level dependent.
- HP: 15-20
- Range: of at least 10 km, maximum of 25 km, level based.
- Production Requirements: Level 1 Naval Base.
Good post.


I love it!
the upkeep seems rather low 25 grain/day, could we increase their speed a little bit? just for scouting.
25 is the upkeep for a Destroyer, so I wasn't sure about making it as high for a ship that would be smaller. As for speed, what would you recommend? A Level 1 Destroyer has a speed of 42km/h; should the Corvettes be higher than that?V1nd1cat0r wrote:
the upkeep seems rather low 25 grain/day, could we increase their speed a little bit? just for scouting.
(These are the kinds of things we're looking for).
For speed I think it should be maybe around 45-46 for scouting, but otherwise the speed should be that of a convoy, for escort. IDK being a small ship I would think they would be more maneuverable.
Sounds good to me. Talked with Jacob, and he agrees. Changing it now.
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