Naval Unit Proposal - Minelayers and Minesweepers - 2nd Edition

Idea my brother and I had for adding a more strategic element to Naval warfare in the game. Minelayers would be based upon ships like the British Abdiel-class of WWII. (see Here for details). These ships would possibly have characteristics as follows;

  • Research Costs: 2500 Goods, 2000 Rare Materials, 3000 Cash
  • Research time: 24 hours at level 1, plus 6 hours per level.
  • Research Levels: Level 1 at day 4, level 2 at day 8, level 3 at day 12, level 4 at day 16.
  • Build Costs: 1000 Goods, 225 Manpower, 2000 Metal, 250 Oil, 2750 Cash.
  • Build Time: 1 day, 6 hours, unboosted.
  • Upkeep: 20-25 Food, 65 Oil.
  • Defense stats: 2.0 against Ships and Subs, 0.5 against aircraft, plus 0.3 per level.
  • Attack stats: 1.0 vs Ships and Subs, plus 0.3 per level.
  • Speed: 28 km/h to 40km/h, level dependent.
  • HP: 25-30
  • Range: 20 Km.
  • Production Requirements: Level 2 Naval Base, Level 1 Factory.
  • Abilities: Can deploy 1-3 minefields per day, depending on level. Mines are stationary stealth units with 15-30 attack vs. ships and subs and take 3 hours to deploy. Can be detected by Destroyers, and removed by Minesweepers.

Minesweepers would be the counter to minefields, such as the Admirable-Class of WWII, with the following possible stats;

  • Research Costs: 2000 Goods, 2500 Rare Materials, 3500 Cash
  • Research time: 24 hours at level 1, plus 6 hours per level.
  • Research Levels: Level 1 at day 4, level 2 at day 8, level 3 at day 12, level 4 at day 16.
  • Build Costs: 1500 Goods, 150 Manpower, 1000 Metal, 250 Oil, 3250 Cash.
  • Build Time: 1 day, unboosted.
  • Upkeep: 15 Food, 45-65 Oil.
  • Defense stats: 1.0 vs Ships, 2.0 vs Subs, 0.3 vs aircraft, plus 0.3 per level.
  • Attack stats: 1.0 vs Ships, 0.5 vs Subs, plus 0.3 per level.
  • Speed: 20 km/h to 30 km/h, level dependent.
  • HP: 15-20
  • Range: N/A
  • Production Requirements: Level 2 Naval Base, Level 1 Factory.
  • Abilities: Can remove enemy minefields without damage; process takes 3-6 hours.
See Here for the original thread.

"I'd be unstoppable if it wasn't for Law Enforcement and Physics!"
-James Hylton
"BOLDLY GOING FORWARD! ('Cause I can't find Reverse)"
"I have returned from my wilderness Exile!!!"

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30 Replies

Sir McSquiggles wrote:

purplepizza117 wrote:

Well, I'm not in charge of the pizzas... It's the Global Institution for Purple Pizzas, or GIPP. Usually people are gypped, though, with their pizza qualities, so the name is quite fitting!
So you work for them! Seize him! :evil:
I'm innocent... Here! Take Julia! Anyone but me! Take Julia! Take her, not me!

purplepizza117 wrote:

Sir McSquiggles wrote:

purplepizza117 wrote:

Well, I'm not in charge of the pizzas... It's the Global Institution for Purple Pizzas, or GIPP. Usually people are gypped, though, with their pizza qualities, so the name is quite fitting!
So you work for them! Seize him! :evil:
I'm innocent... Here! Take Julia! Anyone but me! Take Julia! Take her, not me!
Ok this is getting off topic.

Good suggestion.


"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

GreatbigHippo wrote:

When you say this...

purplepizza117 wrote:

James Hylton wrote:

Research time: 24 hours at level 1, plus 6 hours per level.
You mean 24+6n when n=level?
You create this...

Sir McSquiggles wrote:

R.I.P @James Hylton
R.I.P. James Hylton.

Caesar wrote:

Good suggestion.
"I LIIIIIIIIVE!!!!"

I have returned from my wilderness exile!

Also, I will remember that formula in the future!

"I'd be unstoppable if it wasn't for Law Enforcement and Physics!"
-James Hylton
"BOLDLY GOING FORWARD! ('Cause I can't find Reverse)"
"I have returned from my wilderness Exile!!!"

This sounds like a good suggestion, but it sounds a bit too OP. Perhaps if minelayers were unlocked latter in the game, similarly to nuclear bombers, and the mines themselves cost extra resources and money.

Sweepers should be cheaper then layers.

Or perhaps make it 1 unit altogether, dunno. Personally I like the idea, though I can already see a few things that can be abused (on both sides), but thats how the game works:)

I doubt 3 hour deployment would deter people from spamming them, but I guess its a good time frame

What if you also had to research the mines and they lose Heath at a rate per day hmm this has could work

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