Navy question

as a player how is not using navy so much (exept the Subs) I am always having a big problem with big fleets of Destroyers, battleships and cruisers, I usually don't have more than 2 Battleships and some cruisers (usually 6-8) and some subs just not to allow the ennemy to embarck behind my lines or in the Suez to stop reinforcements. so when I found 7 Battlships, 10 cruisers, 6 Destroyers I have a problem with changing my objectives from the ttanks/tactical bombers production, to Battleships+cruisers, I once tried to use a Combination of Subs and navy bombers with turned to a disaster because for 1 battleship level 1 I need 3 navy bombers at the same level to have a chance, destroyers just stop my subs from doing there job, and I need a lot of navy bomber's to have effective results, witch meens no tactical bombers for a long time, can I trust my navy bombers or are they useless against ships how have high AA rate, if you have a solution that wont cost a lot of time and ressources please help me

Let's Agree To Disagree! Boris the Animal It's Just Boris! Men In Black III

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The navy is unforgiving to those uninitiated.

Naval bombers are effective to ships and subs but not againts destroyers, every fleet have a lot of destroyers so againts a large stack you won't get the desired result.

Subs are effective againts ships but only againts battleships and convoys, cruisers and destroyers can easily defeat subs especially destroyers, subs are more assassins then a dedicated defense for the coast.

1. One way is no way, in order to destroy a large fleet you need to have an equally large fleet of your own.

2. Another is to build railguns to repel a naval invasion, ships and convoys to supplement subs and bombers.

3. Navy depends on the country, US, UK, Italy are those who use navy, other countries like Germany does not use them that much.

4. A more considerable strategy is your overall strategy, try to build a land and Air Force that can operate on their own without too much support and use the freed up resource to build a fleet if it is needed. High number of tactical bombers is easy to repel and needs lot of them to have an effect akin to just attacking them with tanks.

5. Start with cruisers escorted by destroyers to challenge other navies, the subs and bombers can seek and destroy those who are damage enough for them to defeat without much retaliation.

Right, try to use these suggestions or experiment of your own.

"Victory needs no explenation, defeat allows none"
-imperium thought of the day

CC are useless, only for locking the down the Med at Gibraltar, Suez and Dardanelles while doing simple ops in that area.

The best combo is DD and BB together in a 3:1 ratio with a standard of 3 BB in each flotilla, meaning you have 9 DD too with them. Subs are very nice, stick them in the above mentioned areas and enemy ports. Nav bombers are very good for supporting the CC, use them in groups of 5.

Lingo: CC - Cruiser, DD - Destroyer, BB - Battleship

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Bill you missed the most effective tactic, if a nuclear missile can be used to hit a stationary fleet, it will destroy smaller ones and seriously damage larger ones if they are staying still, im not sure but a small force of subs might be able to hold the enemy in place while the nuke is launched.

If your close to making a nuclear missile just delay the enemy until you get one, even if you miss or don't destroy the whole fleet you may scare the player into recalling his fleet out of fear of more nukes.

Surprised Bill didn't mention the nuke... :huh:

Nah man, a nuke hits the big boys first and can't touch subs. I would recommend a navy that is just too big, consisting of around 25 BB and 30 DD which is a killer combo. Then have a smaller, quick reaction force of 10 DD and 5 ABB.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

So go big or go home?

So the saying goes.

so if I want not to worry about my navy, BBs and DD (a lot of them)

no way to have a good navy with out big costs ? Let's suppose that I'm germany with very small fleet vs UK with very large fleet i have no chance ?

thank you BBB for the combinasion, thank you iron guard for the tip, and thanks for V1

Let's Agree To Disagree! Boris the Animal It's Just Boris! Men In Black III

In the mentioned scenario of UK and German navy, once Germany got into the mainland it's all over, the trick is not allow the enemy a chance to land even a militia on land (ex. UK and US), when the "naval blockade" is penetrated and reach land a large navy won't do any help but stall reinforcements. so if againts UK as Germany facing a large fleet, I say because the short distance, tech path, and troop composition and so close to land, Germany has a high chance to win unless UK strike first.

"Victory needs no explenation, defeat allows none"
-imperium thought of the day

so germany in defense have small chances to win ?

Let's Agree To Disagree! Boris the Animal It's Just Boris! Men In Black III

Germany has great chances of winning. Just try to make sure UK can't land and bomb his country. His navy doesn't matter if you are flying planes overhead.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

ok thanks

Let's Agree To Disagree! Boris the Animal It's Just Boris! Men In Black III

No problem.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

V1nd1cat0r wrote:

Subs are effective againts ships but only againts battleships and convoys, cruisers and destroyers can easily defeat subs especially destroyers, subs are more assassins then a dedicated defense for the coast.
Yes. Definitely must agree with this point.

Battleships are very good against the other classes of ships, while Destroyers hunt down submarines and Cruisers do a mix of the job for a Destroyer / Battleship.

Rockets might be an alternative if you decide to invest in them and catch the opponent stationed and not moving around.

However, its really a mixture of units and elements that will make a good defense. Try to build balanced!

You should try to build a Navy with an eye on the economy, too.

Each ship consumes a resource - namely: Oil.

If you can afford a large Navy and wish to dominate the high seas, definitely build a lot. However, if Oil is scarce perhaps it might be better to focus on land defenses / rocket attacks.

Don't forget spies can help you to I.D. submarines and so can patrols from airplanes!

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