New Building: Radar Station

I most games it's very hard to place units along the borders, you need them to watch if there is an enemy coming. Troops are rare and need more at the front-line.

Maybe it's an idea to build radar station in cities. The can work like the balloon from Supremacy but fixed. To make it hard to spam this buildings along the coast, they need a up-keep from maybe 100t oil per day.

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V1nd1cat0r wrote:

Rare materials for a radar? Yeah I think planes can do a more cost effective job. I was thinking, of a viable upkeep and cost, maybe a similar price with the air base.
That though is the point. Aircraft can be destroyed, this radar never could be.

Rare materials would limit production. Also keep the range limited (90-200 say).

I like that other question, because radar historically could detect ships and planes.

Radar could only detect large ships eg a BB.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Butter Ball Bill wrote:

Radar could only detect large ships eg a BB.
Ah, after checking you are correct.

Even just planes it's fine. It gives an option of increased view, and not having to engage.

Yes! Good idea. I didn't think of that, but it's very realistic.

The past is a foreign country.

It should for game purposes just extent visibility to all visible units.

Exception are the submarines, but they are invisible units, and this distinction is already build into this game.

But that is my opinion, and I really want this feature.

Although you could argue you the point that to cover the blindness on the ground, they had men with binoculars and such and sent out unarmed patrols dressed as civilians. Not sure if they did that but you could use that as a point to see all units.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

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