I'm sorry to say we beat you to the punch a couple months ago.
I still like the idea and give it my full support.
This is an Idea my brother and I had for adding a more strategic element to Naval warfare in the game. Minelayers would be based upon ships like the British Abdiel-class of WWII. (see Here for details). These ships would possibly have characteristics as follows;
Let me know what you guys think about this. More ideas to follow.
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I'm sorry to say we beat you to the punch a couple months ago.
I still like the idea and give it my full support.
Dang-nabbit! Well, the next one I'm working on, I DID search the forums for, and only found very BASIC references to it. In fact, I only found one reference to it, and it was by you. So at least, the next one will be discussed in detail for the first time.
That aside, could you give me some ideas and opinions about how I've addressed the potential mechanics for the above-mentioned units? What would you change, and what would you keep?
And while I'm at it, why don't you just give me a list of potential new units that HAS been discussed in the past, so I don't keep beating old drums?
Haha, I think I have discussed nigh on everything in either chats or threads.James Hylton wrote:
it was by you
It all sounds good. I think when I posted it my idea was very similar.James Hylton wrote:
That aside, could you give me some ideas and opinions about how I've addressed the potential mechanics for the above-mentioned units? What would you change, and what would you keep?
I'm sure Pablo made one a while ago and he said he would make one very soon.James Hylton wrote:
And while I'm at it, why don't you just give me a list of potential new units that HAS been discussed in the past, so I don't keep beating old drums?
Hope it comes soon; I'm working on our next thread now.
I'd never heard this discussed and I think it's not a bad idea.
I mentioned it once or twice in replies.salbalkus wrote:
I'd never heard this discussed and I think it's not a bad idea.
This is the only part I do not agree with, there should be a way to find them. So you can send your sweepers.James Hylton wrote:
- These units would be undetectable by all units, except for Destroyers. Naval Bombers would not be able to detect them.
Both Destroyers and Navel bombers (we used them as Naval scouts anyway) should be able to detect.
But I like the idea.
The reason for this is simple; Naval bombers couldn't detect naval mines in WW2. Not all ships could either, even with radar and sonar (sonar had to be advanced, too, and it wasn't common then). Many sweepers simply dredged the ocean in front of them, so they technically couldn't detect them either.SaintDamien wrote:
This is the only part I do not agree with, there should be a way to find them. So you can send your sweepers.Both Destroyers and Navel bombers (we used them as Naval scouts anyway) should be able to detect.James Hylton wrote:
- These units would be undetectable by all units, except for Destroyers. Naval Bombers would not be able to detect them.
But I like the idea.
James HyltonMany sweepers simply dredged the ocean in front of them, so they technically couldn't detect them either.
Ehm, Minesweepers are not sweeping 'in front' but dragging equipment behind them.
Most mines where Magnetic or Acoustic activated mines, next to the contact activated mine but those were floating mines and easier to spot and to remove (by dregging a cutter cable behind a shallow ship).
So Mine sweepers where lightweight ships made of wood, and nearly no metal (thus Magnetic responsive) was used.
I can go deeper into this but its to specific..
Even in this day's they are made of non-metalic materials like Fiberglass.
So the Armor class should be extremely low...
But they should be fast, realy fast.
Just sailed with one oldy from the 90's that was capable of +30 knots!
(made in Sweden, 2 times 3000hp V12 NATO Submarine diesels on a polyester boat)
That sounds good.
Lol, now I remember why my brother is the history buff in the family. Thank you for correcting me; my brother drilled me on that one too (I'll be hearing about this one for a few weeks from him...).SiberianHunter wrote:
Many sweepers simply dredged the ocean in front of them, so they technically couldn't detect them either.Ehm, Minesweepers are not sweeping 'in front' but dragging equipment behind them.Most mines where Magnetic or Acoustic activated mines, next to the contact activated mine but those were floating mines and easier to spot and to remove (by dregging a cutter cable behind a shallow ship).
So Mine sweepers where lightweight ships made of wood, and nearly no metal (thus Magnetic responsive) was used.
I can go deeper into this but its to specific..
Even in this day's they are made of non-metalic materials like Fiberglass.
So the Armor class should be extremely low...
But they should be fast, realy fast.
Just sailed with one oldy from the 90's that was capable of +30 knots!
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(made in Sweden, 2 times 3000hp V12 NATO Submarine diesels on a polyester boat)
I will say that the reason for making the minesweepers slower was the idea that they would be moving slower in order to dredge the mines from the water, but perhaps that could be simulated simply by the fact that they would be matching speeds with convoys when they travel with them.
Yess while dredging for mines they are realy slow, but the ships themselfs aren't ![]()
I honestly think this idea would add unnecessary complication to the game. Sure, it would be realistic, but I don't think it would be fun.
That's true, though it would depend on how the devs implemented the idea, if they did. If it is an overly complicated deployment system, then it likely wouldn't be fun. I could see it being amusing to mine your neighbors ocean and watch the fireworks.GreatbigHippo wrote:
I honestly think this idea would add unnecessary complication to the game. Sure, it would be realistic, but I don't think it would be fun.

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