Bump.
New Rocket Interceptor Feature
From what I know, rocket int are currently more or less useless. So, after @TankBuster brought up this problem, I propose we make the rocket int able to intercept rockets, both nuclear and non-nuclear. This would make them very useful as no other unit could do this. It is also good because you cannot cover a large area with the rocket int, making them harder to put over every province.
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26 Replies
I rarely say that you have a good idea.... but you do for once
I dont think they can intercept nuclear rockets do....
but yes standard rockets.. maybe not maxed out..
but otherwise this is actually a good idea...
feels strange saying this..
As for people complaning about nukes, I love that.. I like having to come up with a new idea every game to deal with the nuclear threat... maybe its having a carrier sail close and bomb the place
or even launch rockets...
or even if there a border... use some railguns
just I like how everygame plays differently

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
I believe this feature will finally give us a reason to build RINT (other than to look good) and a decent counter to Nuclear rockets- keeping the game balanced and flowing
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01
Yeah, that is what I was thinking too as, currently, they are piles of crap.TankBuster wrote:
I believe this feature will finally give us a reason to build RINT (other than to look good) and a decent counter to Nuclear rockets- keeping the game balanced and flowing
I only built them as a show of force, but soon learnt that due to a small range, i'd wasted RM on nothing
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01
Lol, that sucks.TankBuster wrote:
I only built them as a show of force, but soon learnt that due to a small range, i'd wasted RM on nothing
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