Ok, so I was thinking, that more naval stuff could be added into the game.
Frigate: A quick, cheap and easy unit to research and produce, they can be used to escort
large ships.
Corvette: Corvettes are the in between unit from destroyers to frigates. It is decently fast, and it is mixed with increased fire power, in numbers, they could become unstoppable.
Destroyer: (already in)
Cruiser: (already in)
Heavy cruiser: A heavy cruiser is cruiser with much thicker armor, and slight larger guns, at the cost of speed.
Excellent at destroying naval bombers.
Battle cruiser: A heavy cruiser with enhanced turrets that are long range, they reach farther than battleships.
battleship (already in)
aircraft carrier (already in)
Dreadnought : An extremely large ship, it has twice the firepower and armor of a battleship, however, it is extremely slow, and it should be escorted at all times.
These are just ideas, some of these classes don't exist, but I'm sure it is possible to add them in.
5 Replies
18 Jul 2016, 08:20
All battle-ships during WW2 are 'super dreadnoughts' or even just usual WW1 dreadnoughts.
Battle-cruisers are a relation of Battleships, usually faster and less armoured. Used by the British heavily in the first world war, and later used during the second world war for raiding convoys or skirmishing.
Heavy Cruisers: The issue here is that its very hard at times to split a Battle cruiser and a HC. Some German HC look very much like BC, and that just plays havoc with what we class them as.
However, frigates and corvettes would be a great introduction. They'd allow for cheaper shore defence or convoy escorting without pulling resources from your major fleets
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18 Jul 2016, 08:20
paper wars wrote:
Ok, so I was thinking, that more naval stuff could be added into the game.
Frigate: A quick, cheap and easy unit to research and produce, they can be used to escort
large ships.
Corvette: Corvettes are the in between unit from destroyers to frigates. It is decently fast, and it is mixed with increased fire power, in numbers, they could become unstoppable.
Destroyer: (already in)
Cruiser: (already in)
Heavy cruiser: A heavy cruiser is cruiser with much thicker armor, and slight larger guns, at the cost of speed.
Excellent at destroying naval bombers.
Battle cruiser: A heavy cruiser with enhanced turrets that are long range, they reach farther than battleships.
battleship (already in)
aircraft carrier (already in)
Dreadnought : An extremely large ship, it has twice the firepower and armor of a battleship, however, it is extremely slow, and it should be escorted at all times.
These are just ideas, some of these classes don't exist, but I'm sure it is possible to add them in.
Frigate: they are kind of just small destroyers, so there is no need to implement them.
Corvetter: same as above.
Destroyer: already in.
Cruiser: already in.
Heavy Cruiser: I agree with you on this one. I would like to see this. Germans sused them pretty well, and so did everyone else.
Battlecruiser: discussed in other threads. Everyone agrees they should be in.
Battleship: already in.
Aircraft carrier: already in.
Dreadnought: These were used in WW1, not really WW2. And battleships were nearly obsolete by then.
The past is a foreign country.
18 Jul 2016, 09:59
Perhaps a very cheap ship would make sense in order to guard the shores, but other ships are not really needed in the game. To be honest, I think that some people don't want to add units because they would make gameplay better, but only because *insert random WW2 power* used them well, which is stupid way of thinking.
18 Jul 2016, 14:34
Yeah, these are just ideas I had, OI think of all of them, I would like the frigates, and the HC and BC added in.