Don't. Even. Start.Zaktty wrote:
3 (maybe) Concentration camps
New Unit and Building ideas
- Helicopter, was invented in 1939 and in 1943 the US military started creating Military Helicopters, they would be either under secret or Air research tree
- Field Hospitals would take a while to build but when a unit is in a province with one they would begin to regenerate health faster
- Chemical Warheads invented and used in the first world war, secret research tree and would deal contamination
- Sniper unit, similar to Paramarines and Commandos, the sniper would deal high damage to infantry but would have low health and a defense bonus in cities and have a bonus on mountains or hills
- Mountain troops, it's a pain to fight in mountains so specially trained mountain troop units would be really appreciated
- EDIT: Transport Planes, lots of options for this one of them could be if infantry enters a province with an airstrip or new building when leaving (if in aircraft range) would be able to fly the infantry to a designated location
- Kamikaze bombers, high damage, die after 1 use
- Minefields, lines (like Majino line) serves as an anti-Infrastructure building
- Concentration Camps, to decrease morale and increase manpower (Some may deem this unorthodox if so, I am sorry)
Post a Reply
Please log in to post a reply.
28 Replies
Are you for real???Zaktty wrote:
3 (maybe) Concentration camps
Moderator
EN Community Support | Bytro Gmbh
Check out my YouTube channel: https://www.youtube.com/c/BMfoxCallofWar
Found a bug or need help? Send a ticket here!
Two out of three proposals you made are consider a war crime if used. That go directly against game rules.Zaktty wrote:
Looking back at this a year later,I now realize that some ideas on that list are terrible.
A New List:
1. Transport Planes
2. Chemical Weapons
3 (maybe) Concentration camps
Chemical weapons are the only suggestion that hold any water. Concentration camps are only good for killing your own population, and that's about all. And they're extremely unpopular (in game and irl).Zaktty wrote:
Looking back at this a year later,I now realize that some ideas on that list are terrible.
A New List:
1. Transport Planes
2. Chemical Weapons
3 (maybe) Concentration camps
Transport planes would be similar to strategic bombers except completely harmless and very delicate. I don't forsee them being popular at all due to how cumbersome it would be to ferry one regiment of soldiers, fly back, ferry a other, rinse and repeat for say 5 more units. Embarking and disembarking alone would probably take 12 hours.
Chemical weapons, on the other hand, would be a lot like nukes (not a war crime yet, as the Geneva Convention was finalized in '49) except less expensive and less deadly.
Ok, Chemical Weapons stay on the list because I think they are a good idea, I believe that transport planes would be helpful as well, (e.g. when playing japan, being able to deliver troops to Russia without having to deal with a navy. and 12 hours seems a bit extreme for a transport plane convey
Also I am very sorry for the concentration camps, they just seemed popular that's all.
Instead of that hospital I wanted the option of deleting or removing of units so I can disband very low-health units or no more use of exceeding units but again i think it might be kind of cheating.
Disbanding obsolete units has been requested for as long as I remember, but somehow Bytro never got round to implementing it. I don't really know why tbh, it would be such a logical part of the game to reduce your upkeep by disbanding severly mauled and/or obsolte units.
Post a Reply
Please log in to post a reply.