Butterbear wrote:
how about battlecrusiers?
,
Chimere wrote:
Butterbear wrote:
.... how about battlecrusiers?
, ....
The battlecruiser / battleship split was more a WWI thing than a WW2 thing. By the 30ies, naval admiralties did not have to make a choice between speed and armor - hence what was sometimes called "fast battleships". The remaining battlecruisers of WW2 were built before the war (there may be a couple US or Japanese exceptions, but the usage was similar to either cruiser or battleship anyway, so…)
For all intents and purposes, the all-powerful "Battleship" of this game covers enough of the subject. We need enough unit types, but there's always the risk of overkill.
@VorlonFCW put it right when he said the various levels of the Battleship seem to cover the development of the Battleship/Battlecruiser progression. But for simplicity's sake, we're gonna have to all agree to just call it the Battleship....the biggest and baddest non-nuclear unit of the game!
K.Rokossovski wrote:
Heh, battleship production was so slow that ALL battleships were started before the war, many LONG before.
This, I did not know. And it does throw a monkey wrench into the idea of building new BB's from scratch, in this game, especially when there are upgrades. Sure, the actual era covered is more like 1931 — 1953, but the progression range of the Battleship unit already seems to span a wider range than that. And if what you say is true, and all Battleships (at least American ones, for example) had their keels laid before December 7th., 1941, then it's odd that we don't just start with a set number of battleships without the ability to make more of them.
Also, the Aircraft carrier was nearly as big of an investment and build, yet America laid keel and built many of them to completion, starting after Pearl Harbor and finishing before war's end. So, it seems that, since the priorities of air superiority at sea superseded the development of new battlecruisers/battleships, this game puts a little too much emphasis on bombardment capabilities just as it places a little bit too much emphasis on nuclear capabilities — after all, it only took two nukes to end WWII. Yet, I've played matches where I've seen dozens of Nukes used by the late-game players....myself even building and using many dozens within single matches....one particular one, even, I had something like 50+ nukes and I fired them all off with beautiful screenshots of their flower-like cluster of rocket paths.
For fun, I'll include a few of my favorite war memories.
I had 52 nukes in this shot as Algeria.
This is my all-time favorite screenshot of 4 years of playing this game.
This is one of the closeups of that nuclear spread.
This particular screenshot is mostly non-nuclear, though I take out a few nukes on the ground with my missile spread. I spent weeks building up for this epic battle....both me and my opponent, in a very huge stalemate. Neither side was willing to risk the M.A.D. policies that created our epic level of forces. He had a super-massive Bomber fleet and countless scores of armored units, while I had hundreds of Rockets and about a 50/50 mix of huge numbers of large offensive army stacks and defensive army stacks with heavily-fortified cities lining the frontier to house those rockets.
Finally, after weeks of dueling and daring diplomacy, I was able to accurately determine my opponent's bedtimes, skillfully gauging his patterns from morning to night. Then, to break the stalemate, I waited until about an hour after I was sure he was asleep, giving up hours and hours of my own precious sleep for a night of absolutely incredible carnage; and I initiated that ultimate first-strike assault. And when the dust cleared, my air power patrolled to show me an updated list of surviving forces and I then let loose a follow-on penultimate strike of equally-devastating destruction. My follow-up ground forces were so overwhelming over his surviving armies and his now-mostly-grounded-and-shattered air force, that I went on to win that match with one of my very best lopsided K/D ratios for a huge empire battle. It was a truly epic war between myself alongside a single ally vs. a coalition of three other very active power players....and we totally skunked them
D
That was probably my proudest moment in one of the greatest matches I ever fought....and certainly one of the most satisfying and epic wars of my gaming career in Call of War (and I've had hundreds of epic wars....some much bigger even than that one).

Lastly, for this collection, I've included a cool screenshot of the one and only time I ever played the now-defunct 2-player map.
(Hint: I'm Britain)
