As far as units going behind enemy lines to scout, a lot would depend on what country is being spied on. Countries that are historically closed off/police states, ie: Germany, Russia, Japan, and countries with similar ideologies would be much harder to scout. Open countries like the UK, USA, et al, would be slightly easier to scout, owing to their lax, in comparison to police states, security measures. Sounds like a lot of work for the devs when they already have enough on their plate, for now at least.
New Unit Suggestion: "Scouts"
Hello! I would love to make a suggestion for a new unit, There should be a Unit that specializes in Scouting, A special unit,not spies,spies have their own field of work.... A Scout should be able to go behind (Enemy) Lines,( You should not use Scouts while at peace or War would be imminent), And Retrieve Information such as Enemy Strength, What Enemy Units are in that province And, What Units Are Relocating to that province, NOTE: Scouts should only be allowed to move 1 province at a time. Scouts Are Meant to go by quietly, Meaning they shouldn't be noticed by the Enemy. How ever, Scouts can be caught and The News paper should be able display that information. I think Scouts would be a great addition to Call of war, As they were a key role back then and are still today.
Required:
Barracks Lvl.5
Industrial Complex Lvl.1
250 Food
300 Goods
450 Man Power (Note Scouts are a small force shouldn't require too much men/Man power)
Research:
Research Available in "Secret"
Research Can be Conducted From Day 6
3,000 Rare Materials
$6,300
5,000 Food Materials!
What do you guys think?

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29 Replies
Ah, complicated unit here. Use the search function next time.
I Would love to point out, when I was suggesting this unit, I did not deeply research and look into it. I did not really feel this thread would get any Major attention...

Haha, everything does


Its more active than it was before, be in the forums smartly. Stay smart, stay active and stay out of harms way.
I think spies are pretty much the same as scouts right?
Basically, except for the fact that scouts are very very weak and can get destroyed really easily and is a unit.GerryCheng wrote:
I think spies are pretty much the same as scouts right?
i think its a good ideaWarOnTheMoon wrote:
But Overall, Its a pretty great unit idea right?
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