IDK about snipers, I think we already have them as part of basically any unit on the "infantry" branch, along with standard rifleman. So I think this is redundant. Snipers, even more so than flame tanks, never formed regiments by themselves.
Aeroplanes are interesting toys but of no military value. β Marshal Foch A pretty mechanical toy [...] the war will never be won by such machines. β Lord Kitchener, on tanks
28 Oct 2023, 08:58
haha you never cease to amaze me CodeName CrayFish!!, thats WAY more needed!!!
get that into R&D TOMORROW!!
But with Snipers it would not be on the unit branch, it's a "special" unit, that you will only get in Operations,
it can shoot from a far without being seen from Citys and forest and kill Infantry with ease
28 Oct 2023, 09:55
-VIP- wrote:
But with Snipers it would not be on the unit branch, it's a "special" unit, that you will only get in Operations,
it can shoot from a far without being seen from Citys and forest and kill Infantry with ease
What I meant was: aren't snipers already implicitly included in all infantry tech anyway? Call of War operates on the scale of a regiment or larger. An infantry unit represents more than just riflemen. I expect it would include snipers, along with machine-gun groups, some mortars and even light guns, as well as standard rifle squads, and logistics. Snipers in effect already exist.
This is what an infantry regiment depicts.
We have anti-tank, rocket artillery, &c. and other units because those also were organised into large groups in their own right as well. I don't think any power fielded entire regiments of snipers during the war, or had any reason to, although I might be corrected on that.
Aeroplanes are interesting toys but of no military value. β Marshal Foch A pretty mechanical toy [...] the war will never be won by such machines. β Lord Kitchener, on tanks
28 Oct 2023, 13:16
Lord Crayfish wrote:
-VIP- wrote:
But with Snipers it would not be on the unit branch, it's a "special" unit, that you will only get in Operations,
it can shoot from a far without being seen from Citys and forest and kill Infantry with ease
What I meant was: aren't snipers already implicitly included in all infantry tech anyway? Call of War operates on the scale of a regiment or larger. An infantry unit represents more than just riflemen. I expect it would include snipers, along with machine-gun groups, some mortars and even light guns, as well as standard rifle squads, and logistics. Snipers in effect already exist.
This is what an infantry regiment depicts.
We have anti-tank, rocket artillery, &c. and other units because those also were organised into large groups in their own right as well. I don't think any power fielded entire regiments of snipers during the war, or had any reason to, although I might be corrected on that.
Snipers are part of standard infantry formations. I can speak from experience as a former US Marine that every Marine infantry battalion includes a scout/sniper platoon, usually about 10 Marines.
28 Oct 2023, 17:10
Snipers with 50km range, pretty impressive
28 Oct 2023, 17:16
Monke probably just thought that all snipers have the range and skill that he has.
Lord Crayfish wrote:
If we're going to do this we might as well do it properly. How about the awe-inspiring LOBSTER DREADNOUGHT
IDK about snipers, I think we already have them as part of basically any unit on the "infantry" branch, along with standard rifleman. So I think this is redundant. Snipers, even more so than flame tanks, never formed regiments by themselves.
They should really bring in the REXTRONATOR to the game, Iβve been waiting way to longβ¦
CarKing the 6th of the Abrahamic Caliphate
29 Oct 2023, 21:41
Yes. I crave this.
1 Nov 2023, 08:40
I hope they just don't. The flame tank itself was a dumb unit from every point of view. From scaling, it was silly because flame tanks aren't fielded in battalions. They're company level weapons, generally in engineering units.
From a gameplay point of view, they were dumb because they filled a role that didn't need to be there. Oh no, infantry is good at defending cities? How terrible that they have, like, one thing that they're cost effective at. There were plenty of ways to take cities, anyway. Rockets, artillery, special forces, etc
From an art perspective, they were lazy. A single sprite for every doctrine? Please. Puh-lease.
Cut the trailer off, use it as a heavy tank sprite for a new Commonwealth doctrine split from Allies.
1 Nov 2023, 10:55
Daniel_Phelps wrote:
I hope they just don't. The flame tank itself was a dumb unit from every point of view. From scaling, it was silly because flame tanks aren't fielded in battalions. They're company level weapons, generally in engineering units.
From a gameplay point of view, they were dumb because they filled a role that didn't need to be there. Oh no, infantry is good at defending cities? How terrible that they have, like, one thing that they're cost effective at. There were plenty of ways to take cities, anyway. Rockets, artillery, special forces, etc
From an art perspective, they were lazy. A single sprite for every doctrine? Please. Puh-lease.
Cut the trailer off, use it as a heavy tank sprite for a new Commonwealth doctrine split from Allies.
You are savage, but I can't easily discredit your opinion.
Aeroplanes are interesting toys but of no military value. β Marshal Foch A pretty mechanical toy [...] the war will never be won by such machines. β Lord Kitchener, on tanks
1 Nov 2023, 11:15
Motocicle troops. Like weaker recon, ivisible in forest and more swift everwhere, but without province conquering skill.
1 Nov 2023, 12:35
Last Warrior wrote:
Motocicle troops. Like weaker recon, ivisible in forest and more swift everwhere, but without province conquering skill.
Have you seen the lvl.1 Pan-Asian and Comintern (and Axis IIRC) lvl.1 motorised infantry?
Aeroplanes are interesting toys but of no military value. β Marshal Foch A pretty mechanical toy [...] the war will never be won by such machines. β Lord Kitchener, on tanks
4 Nov 2023, 08:26
Lord Crayfish wrote:
Last Warrior wrote:
Motocicle troops. Like weaker recon, ivisible in forest and more swift everwhere, but without province conquering skill.
Have you seen the lvl.1 Pan-Asian and Comintern (and Axis IIRC) lvl.1 motorised infantry?
Have you seen axis, allies , somintern and panasian heavy tank lvl 1 units? We have flame tanks. Also we could have motocicle recon, not mech. infantry. Again, completly new troop, swiftest recon with invisibility on forrest terrain, but disability to conquer provinces.
4 Nov 2023, 18:43
Last Warrior wrote:
Lord Crayfish wrote:
Last Warrior wrote:
Motocicle troops. Like weaker recon, ivisible in forest and more swift everwhere, but without province conquering skill.
Have you seen the lvl.1 Pan-Asian and Comintern (and Axis IIRC) lvl.1 motorised infantry?
Have you seen axis, allies , somintern and panasian heavy tank lvl 1 units? We have flame tanks. Also we could have motocicle recon, not mech. infantry. Again, completly new troop, swiftest recon with invisibility on forrest terrain, but disability to conquer provinces.
Motorized infantry already do that? This game is of big battalions with a thousand men each for the most part. Those recon units are embedded into each unit I think. No need for stuff like thisβ¦
CarKing the 6th of the Abrahamic Caliphate
5 Nov 2023, 13:24
Yeah motorcycles were something that there was, like, a handful in battalion/company HQ for running letters and light recon.
5 Nov 2023, 15:27
Daniel_Phelps wrote:
Yeah motorcycles were something that there was, like, a handful in battalion/company HQ for running letters and light recon.
Actually the recce batallions of Panzer divisions had more than that. They were composed about evenly between motorcyclists, armored cars/light tanks, and trucked or halftracked infantry.
5 Nov 2023, 19:12
While that's true, that still doesn't make them the majority of a battalion's fighting strength.
5 Nov 2023, 20:15
Not to mention that this is only one country, and one which didnβt use very many of those divisions.
CarKing the 6th of the Abrahamic Caliphate
5 Nov 2023, 20:18
Agreed, yet those units were iconic and had a far greater relevance than their small numbers warranted. Arguably, Hitler wouldn't have been able to control Europe without them.
5 Nov 2023, 22:02
Maybe some type of OP helicopter to add for a few weeks then remove it?
6 Nov 2023, 12:41
K.Rokossovski wrote:
Agreed, yet those units were iconic and had a far greater relevance than their small numbers warranted. Arguably, Hitler wouldn't have been able to control Europe without them.
I think you might be overselling them a little bit, but I guess I don't disagree enough to really want to fight about it. Respectable opinion.