To see it on a different way, you can get more kills if enemy planes block the sky, then a squad of planes that can dodge your hits, the effectiveness system isn't really explained not until the manual come out.
-imperium thought of the day
This has been going on for a while now. I am not at all happy about the results I'm getting from interceptors. In the latest result, I attacked a lone nav bomber with 9 interceptors in 2 waves of 5 and 4. That's a total of 90 attack factors. Result? I destroyed just 8 hitpoints, leaving the nav with a total of 17. It's a pitiful result, and is only the latest in a series of similar results. It seems that now, even flak from ground units is more effective against bombers than direct attacks from interceptors! I'm beginning to ask myself why I should bother building interceptors at all ...
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To see it on a different way, you can get more kills if enemy planes block the sky, then a squad of planes that can dodge your hits, the effectiveness system isn't really explained not until the manual come out.
"Effective" is probably the wrong word. They are more effective in a bigger stack, but less efficient. That is, the more units you add to a stack, the less each unit adds to the total.Pablo22510 wrote:
Well, at first I didn't pay much attention to this topic, because I've only fought against 1 person who had more than 5 planes and actually used them, so I don't care about interceptors, especially because I don't put them with bombers because it limits the bombers' reach. Anyhow, when I read that bigger stacka means less effectiveness I was shocked. Why on earth should that happen? It should be the opposite!
Well, that is still pretty stupid. They should be more efficient.
I think it is to stop OP stacks of 40 staying in the air for too long.
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