How could I remember? I am new here....Pablo22510 wrote:
Remember when there was a bug that the nuke bomber had the same power in a convoy as in the air, and you could kill tonnes of units with it? My friend reports that you can do it with nuke rockets now too.
Nuclear rockets
Now, I'm not actually one of complain about units on this game, but Lord, something has to be done about Nuclear Rockets.
You have a unit with great range, which can destroy a stack of 20 units, cannot be shot down and can even wipe out naval units with ease.
Before you say, "hit the cities they're building them in" I tried that, but by God, can they be built fast.
I hate to complain, honestly I do, but come on- I understand this weapon was only ever a prototype during the war and then used in the Cold war, but we had counters for this stuff.
The weapon deserves its damage, its a great unit- but it's extremely OP due to having no counter: these things should at least take flak fire. Its the only way to balance it out.
Just a thought guys, likely to be unpopular, but still a thought
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True.Quasi-duck wrote:
How could I remember? I am new here....Pablo22510 wrote:
Remember when there was a bug that the nuke bomber had the same power in a convoy as in the air, and you could kill tonnes of units with it? My friend reports that you can do it with nuke rockets now too.
The only counter to nuclear missiles should be your own nuclear missiles. M.A.D is always fun.
You have to research all the way to level 4 nuclear power, level 3 atomic bomb, and level 4 rocket before you can research the nuke rocket. Let's not forget the fortune in rares you're going to spend; also, you can only research two techs at once, so you're going to be way behind everyone else in tech if you go for nukes.
So I ask you: Why would I do all that if they could be countered? I wouldn't, and no one intelligent would. You might as well just take them out of the game.
Well I decided to just skip the comments
Really.. I dont think they OP usually when you are at this stage, often 20 units isnt really going to matter
however I think people forget, that if there is one stationed a long, fly 2 bombers, that will nail it
if Anything I think the range should be increased... well maybe I dont know
There are many ways to counter... Nail them on the move..
Nail there production.. that needs to be easier I guess... cos that is really the most effective
usually when I fire my first Nuke, thats my target.. his production...
I dont think changing the unit is the best way to go, maybe change other abilites to counter this,
I also dont want to see AA near this, or the missile system against this
Nuke bombers already can be defeated by fleets no bother
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