Nuclear Sub and Regular Sub issue

Is there any particular reason as to why the nuclear sub has a ship armor class as oppose to the regular sub in which it has a submarine armor class? Is this done so that to balance the power of nuke sub versus regular sub since that abundance of rare materials is more easy to obtain than oil? In practice, since that there's little to use for rare materials in terms of consumption, you can spam nuclear sub much more easier than regular sub since that you need to balance oil consumption in conjunction to both your air and mechanized land units. Is this the main reason for the armor class being different?

4 Replies

Probably.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Maybe perhaps they should of find an alternative to balance it without having to resort to that armor change. They could simply just simply just reduce the nuke sub's health to either 30 or 35 since regular levl 5 sub is at 25. Even for a naval unit, a whopping 50 health is very strong considering that the only regular oil-consuming ships that has a higher health is the level 6 battleship. Not even a level 6 destroyer can take on a nuke sub since it only has 30 health. I'm starting to think that the nuke sub's role is supposed to be more versatile than the regular sub. In theory, since the armor is ship, its an excellent destroyer killer. So its also acts as great escort for any ship type, even for regular subs.

The nuke sub is meant to be better than the regular sub. I see no problem.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Fair enough. I just wanted the admins reasoning for making nuke sub have a ship armor class as oppose to regular sub which has a sub armor class. No problem with it but I just feel that it doesn't add up that the nuke sub has a ship class armor type.

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