change your gameplay. Smaller stacks, a lot of antiair (against a-bombers) . Rockets are realy expensive and not worth to drop at a small stack.
Nukes
I know there will be a lot of disagreement over this but I think developing nuclear bombers and missiles is too easy and doesn't take enough time or require enough resources. I know the objective of the game is not to give a realistic simulation of WW2 but if often seems like its some kind of a scene out of Dr. Strangelove, considering there were only 2 bombs used in ww2 and that was at the end (or brought about the end lol) it seems to me there are to many too quick and often becomes the focus of the game. To me the research shouldn't even be available until the last quarter of the game. I know this wouldn't be popular and wont happen but its just my 2 cents that the developers should focus a little more on historical reality.
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I was just gonna whine about it too, nice timing. Yea the nukes kill the whole gameplay when they come out. They destroy so much more than what they cost, players can't really attack anymore. Move the nukes to a later date, double all the costs and negate the k/d they cause because it's just lame. Or anything really that makes them come out at later date and not be so easy to produce. Now the game is either a 14-day golder's zergfest or 30 days nukes standoff and i really hate both outcomes.
Honestly... I hate to have missiles dropped/nuked. But... What you're asking for is.. For the DEVS to create/adjust a game to YOUR style of gameplay. I understand you don't want to have to "worry" about nukes/missiles while playing your game, but it's part of the game, and you have to build/plan for it accordingly.
You want to compare time frames as far as when the bombs were dropped etc.. Well, if that is the case, you can't build airports, harbors, tank plants etc in 2 days either.
I'm really not being a *sshole about it, i'm just saying, it's a request to have a game be created for YOUR liking and YOUR play style.
It definitely cost more to protect/prepare for nukes and missiles, takes away from putting RSS into what YOU want to build, but again, it's part of the game. It's up to players to figure out ways around stuff. Track down where that Secret Lab is, take it out!
Just sayin!
Hey I don't have to adjust my gameplay I use nukes just like everybody else, I would like a more realistic approach as I pointed out the developers wont do it, I would like a check box in the create game with an option to opt out nukes. A fairly simple thing to do.
I agree about the zergfest. Recently saw a game where a small country Allied doctrine attacked with 2 nukes on day 17 and 7 on day 18. I think there is either a cheat there or someone spent absolutely shed loads of gold to speed up both development and production - what $100-200?
Given that the bomb not available till day 16 wtf did that cost in gold???
Maybe nukes cant be bought with gold - a solution?
Get rid of allowing players to stack more than 10 units at a time FIRST. Had to nuke 30 stacks too many times already.
This would be a solution.BladeFisher wrote:
Maybe nukes cant be bought with gold - a solution?
But the devs need people to buy gold to make money, so no gold restriction is ever considered.
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