Thatβs exactly why itβs terribleβ¦ every single solo
player would lose from now on. Overpowered and unfair.
One thing that would really help allies and coalition members be able to fight together more effectively, especially in AvA games, would be an option for allies to pay to construct unit support buildings in an ally's provinces. Buildings like airstrips, infrastructure, and bunkers would be most helpful. Especially in maps like Team Up, where many of your "allies" go inactive, and you often get frustrated about not being able to move your planes in their territory. The cost of building in an ally's territory could be 25 to 50 percent higher than it would be to build that building in your own territory. This feature would only be available to players who have Share Map with each other.
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Thatβs exactly why itβs terribleβ¦ every single solo
player would lose from now on. Overpowered and unfair.
I kinda get what you're saying, but I see your point. The idea sounded good in my head but again, it was just a thought, not a suggestion.
Maybe that could be an option in alliance and custom games, but I donβt see it as being fair in normal rounds
Perhaps a limit on the army size, so that way it would act more of an expeditionary force or a special operations unit?
Still, do coalitions really need such an advantage?
Maybe, there's not really any other benefits besides having an increased VP goal. I see what you're saying though and I would not support my current idea if it were to be implemented.
The biggest benefit is that there would be a good chance at least one person is awake most of the time. It allows you to crush single players while you sleep. You may have around 33% more VPβs to get, but 3x the amount of people to get it. Coalitions are also favored if a solo and coalition are tied. They get the w.
That's true, but overall it depends on the player/s
More players are more likely to be better!
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