Seconded. Very simple logic!
CarKing the 6th of the Abrahamic Caliphate
My suggestion is simple, the attack range of an aircraft is how far it can operate from an airbase, meaning how far it can travel without refuelling, since the same amount of fuel would be used to get to the location, and then to return to it, when moving from airbase to airbase, the range the plane can travel should be double, or +75% since the pilot wouldn't be conserving any fuel to make it back to the first airbase.
Seconded. Very simple logic!
I've always felt this way too. It would make moving aircraft so much easier
Agreed just doen't make sense the way it is currently.Zaktty wrote:
My suggestion is simple, the attack range of an aircraft is how far it can operate from an airbase, meaning how far it can travel without refuelling, since the same amount of fuel would be used to get to the location, and then to return to it, when moving from airbase to airbase, the range the plane can travel should be double, or +75% since the pilot wouldn't be conserving any fuel to make it back to the first airbase.
Bro I would love if this was implemented. Would make moving a ton of aircraft a lot easier, should be like a kinda force marched but for planes
Like it, if you like it, that way there is a higher chance of it getting attention from devs.
Forums are dead, if you want devs to see they have a new suggestions system on the Discord server that works better than the old Discord suggestionsZaktty wrote:
Like it, if you like it, that way there is a higher chance of it getting attention from devs.
They used to be dead, not anymore. More active than ever. Wouldn’t say they are the same as their peak but much higher than in the past for sure.Klusey wrote:
Forums are dead, if you want devs to see they have a new suggestions system on the Discord server that works better than the old Discord suggestionsZaktty wrote:
Like it, if you like it, that way there is a higher chance of it getting attention from devs.
Makes sense, but realism hasn't really been the best way to convince the devs of anything...Plus, this might make them change the way patrols works, which aren't at all realistic (flying in the air for literal days without refueling, and yet when returning to base they don't need to refuel), but are necessary for air to even be considered useful at all. I'm personally against a change to this "status quo": I'd rather have to build an airfield or two to fly my planes in exchange for infinite patrol time.Zaktty wrote:
My suggestion is simple, the attack range of an aircraft is how far it can operate from an airbase, meaning how far it can travel without refuelling, since the same amount of fuel would be used to get to the location, and then to return to it, when moving from airbase to airbase, the range the plane can travel should be double, or +75% since the pilot wouldn't be conserving any fuel to make it back to the first airbase.
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