PLunder Resources

Hi,

Very much enjoying the game. I think that something which would improve the accuracy and enjoyability of play would be that an occupier would gain an opponents resources through the occupation.

So if Poland occupies part of the Ukraine, they would receive oil and steel or if the capitol is occupied, the occupier would get a cash infusion.

I'm not sure if a random plunder aspect would be best or if it should be reduced to something where taking a resource province yields those resources in larger quantities.

On the flip side, it wouldn't be fun to lose your resources if attacked, but it should probably still happen.

I think this should happen before a province is out of rebellion, but I can understand that it might make sense to wait until afterwards.

pfkhan

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22 Replies

I wouldn't change anything on the Capital capture as it right now, the +10% morale boost to my country after taking a Capital acts like the "plunder" as my production of all my provinces jumps enough to replace what I lost in the last war. The morale seems to be working better on the 100 player maps now too.

Still testing but apparently there is a small lump-sum plunder bonus from capturing resource provinces. Haven't figured out how much yet. Seems to be limited to resource type produced in the province (capture steel (metal) province get a small pile of metal).

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