Those require micromanagement and precision.Carking the 6th wrote:
But nuclear bombs? HehBrando Dilla wrote:
Airforce No GoodieCarking the 6th wrote:
I can’t micromanage.Brando Dilla wrote:
Especially if you can't micromanage.Carking the 6th wrote:
These days if I can’t trust experienced players the only thing I can do is either be much stronger than them or kill them. I no longer can place blind trust… those traitors!Brando Dilla wrote:
I hate it when multiple experience players gang up on you Day 1. Worst part is it decreases my unit K/DHad some of those a few months ago and look at my poor K/D lolCarking the 6th wrote:
My K/D will forever remain around 2/1 in my favor and I have accepted it.K.Rokossovski wrote:
Absolutely. In the old system, 1.6-1.7 was pretty good. No matter how long ago 1.5 already has been introduced, I still didn't manage to get it over 2.1 due to the huge weight of years of "old games" still involved in mine.jubjub bird wrote:
The new system does wonders for K/Ds though
Producing Lower level Units, and Dissolving unwanted units
Hello, I recently quit the game and just coming back (hopefully).
Firstly,
Being able to set what unit level is produced.
When you're low on resources and being rapidly attacked you want to be able to produce cheap units fast, so if you have levelled up say, all your tanks to lv5, then you can't produce them, because you don't have the time or resources to, therefore you can't use tanks at all.
If there was a button next to all units, where we could pick which research level of the unit was produced would be ideal.
Secondly,
Disband/Dissolving existing Units
Similar to real-life post-1945, if your economy is in shambles, and you aren't in need of as many troops, you could take the risk of trading in unnecessary units for 50% of the resources used to produce them.
The only issue might be people "militia-spamming" all kinds of units, so maybe there should be some kind of penalty.
Please post feedback.
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If you miss, use more nuke. If shot down, use more nuke. If not fully dead, use more nuke. If successful and killed, use more nuke.
CarKing the 6th of the Abrahamic Caliphate
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