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Radar

Something I’ve recently noticed while playing Call of War:1942 is the absence of any sort of radar. While yes units having sizable view ranges makes this almost completely useless, we can’t overlook the importance it during the war as a newer piece of equipment. And in game use would greatly help the roleplay community in adding realism. My idea as to how it would work would be simple. Radar would have a smaller view range like normal units, however its detection range would be huge. It would only be able to detect aircraft and ships at the same level as it or lower(similar to stealth and scout units) and would gradually get an increase in detection range with higher levels. They would be extremely slow like artillery units for example, not meant to move around as much and act as a stationary early warning system. They could be added to the secret tech tab in maybe 3-4 levels(with level 4 detecting all lvl of aircraft and ships)or even as high level 8. I feel like the addition of radar units would add an entirely new side of warfare that hasn’t been fully explored, aircraft raids and interception. Early on in game, you won’t be able to affectively keep track of enemy air movements unless it’s over your own territory. This is my take on the addition of radar and I would greatly appreciate the consideration of my suggestion.

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