РЛС радары/Radars

Всем здравствуйте.

Знаю, что небожители "разработчики", никогда не ориентировались на мнение игроков, не читают их предложения, ноя все же можно, помечтаю.

Радары стали неотъемлемой частью военных действий, именно вторая мировая стала двигателем прогресса в области радаров и их модернизации. Во вторую мировую Великобритания была главным исследователем в области РЛС, ведь для неё, это было жизненно необходимо, ранее обнаружение авиации противника давало возможность, вовремя принимать решение и эффективно защищать небо. РЛС стали частью флота и наземных сил. В боях в тихом Океане они играли чуть ли не ключевую роль.

В этой игре их сильно не хватает, масштабы карты не дают возможности более планомерно планировать передвижение войск. Мало того что в игре оно реализовано не очень, армии приходится двигать как в 16-17 веке.

Как я это бы предложил. Добавить постройку Радары, которую можно строить в провинциях или городах, до 3 лвл, каждый лвл увеличивает дальность примерного обзора, Радар не открывает туман карты, а делает как бы пометки виде знаков "?", что-то по типу когда истребитель провел разведку и улетел, а значок остался. Радар отображал бы только класс техники и её расположение. Так же есть вариант не постройки, а юнита, который всё так само, только перезаряжался раз в пол часа и обновлял данные расположение.

Представьте только на сколько бы это облегчило бои в тихом Океане, в морях, и на больших картах, знать куда примерно нужно срочно направить флот, авиацию. Не думаю что это будет имба, ведь им можно сделать минимум хп, и они быстро сносились бы тактическими или стратегическими бомбардировщикам,а так же диверсантами.

Ка кто так, спасибо за внимание.

Подержите пожалуйста.

Hello everyone.

I know that the heavenly "developers" have never been guided by the opinion of the players, have not read their suggestions, but it is still possible, I dream.

Radars became an integral part of military operations, and it was the Second World War that became the engine of progress in the field of radars and their modernization. During the Second World War, Great Britain was the main researcher in the field of radar, as it was vital for her, the earlier detection of enemy aircraft allowed her to make timely decisions and effectively protect the sky. Radars have become part of the Navy and the Army. They played almost a key role in the battles in the Pacific.

They would fit into this game, the scale of the map does not allow planning the movement of troops more systematically. Not only is this not very implemented in the game, the army has to be moved, as in the 16th and 17th centuries.

As I expected. Add a radar building, which can be built in provinces or cities, up to 3 lvl, each lvl increases the range of the approximate view, the radar does not open the fog of the map, but makes notes in the form of "?" signs, something like when a fighter conducted reconnaissance and flew away, but the icon remained. The radar would only display the class of equipment and its location. It is also possible not to build, but to create a device that does everything by itself, recharges only once every half hour and updates location data.

Just imagine how much easier it would be to conduct combat operations in the Pacific Ocean, in the seas and on large maps in order to know where to urgently send the fleet and aircraft. I don't think it will be an imba, because they can earn a minimum of hp, and they will be quickly destroyed by tactical or strategic bombers, as well as saboteurs.

Well, thank you for your attention.

Hold this, please.

Post a Reply

Please log in to post a reply.

13 Replies

Cool stuff.


CarKing the 6th of the Abrahamic Caliphate

I would support a building like this, one that increases the view range of the garrison just like a fortress increases defense capabilities.

Or maybe let it become researchable, and it automatically functions on ships and planes? The higher the level, the larger the range

Maybe units should gain greater view range when upgraded in general, rather than a specific unit?


CarKing the 6th of the Abrahamic Caliphate

This would be cool. Could increase the sight range of a unit too when stacked with combat units.

For god's sake Bytro we really don't give a flying Del Trotter about flippin' Amphibious Tanks and Flame Tanks, give us something useful please!

"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

Or DIE GLOCKE


CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Maybe units should gain greater view range when upgraded in general, rather than a specific unit?
Exactly, instead of making the game too much complicated, I think something like this should be suggested.
"We can be wrong, or we can know it, but we can't do both at the same time." ~ Heisenberg
RETIRED ELECTION MANAGER

It's probably an armored car that cannot be moved and is constructed rather than produced.

I would be happy if it was implemented.

Why do I see this?

bosna best wrote:

Why do I see this?
What does “see” mean in that your context?

pod_than wrote:

bosna best wrote:

Why do I see this?
What does “see” mean in that your context?
I think he's asking why it gets recommended to him
"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

Talvisota wrote:

pod_than wrote:

bosna best wrote:

Why do I see this?
What does “see” mean in that your context?
I think he's asking why it gets recommended to him
Oh, I “ see ”.

Thank you for tell me about the circumstance.

It is the point that he thinks radar is a useless weapon, isn't it?

pod_than wrote:

Talvisota wrote:

pod_than wrote:

bosna best wrote:

Why do I see this?
What does “see” mean in that your context?
I think he's asking why it gets recommended to him
Oh, I “ see ”.Thank you for tell me about the circumstance.

It is the point that he thinks radar is a useless weapon, isn't it?

Or maybe because he doesn't usually look at these types of threads... Idk tbh
"Imma play CoW to calm down" - Literally nobody ever
Talvisota of the Abrahamic Caliphate

Post a Reply

Please log in to post a reply.

Back to Suggestions
Quick Launch