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Rebellion Annoyance

I'm having issues with how two full strength level 2 light tank brigades sitting in a province will join a rebellion and turn over to an enemy. (COW 1.5) That is unrealistic, and annoying beyond belief.

Once upon a time you published a rebellion table, and with that many hit points in a province, there should be no rebellion. I wish you would publish your new guidelines at least.

9 Replies

I don't think there is a table, but I think that it has been said what the values are. It is in another thread about the rebellion update.

Braveheart23 wrote:

I'm having issues with how two full strength level 2 light tank brigades sitting in a province will join a rebellion and turn over to an enemy. (COW 1.5) That is unrealistic, and annoying beyond belief.

Once upon a time you published a rebellion table, and with that many hit points in a province, there should be no rebellion. I wish you would publish your new guidelines at least.

The needed strength value is currently higher than intended. Will be lowered in one of the next updates again.

Please offer rebellions on/off as a player choice. You will see how many people actually like this feature. Regardless of whether it was intended to work that way :)

What do you mean β€œplayer choice”? Do you mean when creating games?

Yes, at game creation time, like picking a country versus getting a random country.

At the very least can the rebellions ALWAYS return to the original country? When they randomly rebel to other players now I have to go to war with them, even if i don't want to. Pretty soon I'm at war with everyone on the map which affect morale and therefore more rebellions.

Another solution employed by other games is to simulate resistance by prolonging the battle. What typically happens is that a province pops out a few militia units after the regular army is beaten and the invader moves in. The invader has to deal with the militia before the province is pacified. The number or quality of the militia can depend on the strength or loyalty of the province. Provinces with no strong ties to anyone don't rebel, which is exactly right.

freezy wrote:

Braveheart23 wrote:

I'm having issues with how two full strength level 2 light tank brigades sitting in a province will join a rebellion and turn over to an enemy. (COW 1.5) That is unrealistic, and annoying beyond belief.

Once upon a time you published a rebellion table, and with that many hit points in a province, there should be no rebellion. I wish you would publish your new guidelines at least.

The needed strength value is currently higher than intended. Will be lowered in one of the next updates again.
so I guess that’s why when playing as the UK I managed to get all of inactive frances provinces in Asia and Africa through rebellions

lol 5 x 1.5 game no rebel

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