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Repair Stations/Hospitals

Should Add Repair Stations and Hospitals would repair damaged units for a price (Ex. Infantry is 50% damaged would cost 250 Food 375 Supplies 650 Manpower and 350 Money and would take about 12hrs to regain it to full health) but higher tiers of these buildings would reduce the cost and time to repair units to full health & any unit getting repaired must be stationed in that city and is vulnerable to enemy attacks would have the same health as a convoy

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Peachez wrote:

Infrastructure and fortifications raise morale of ALL units, so yes, in a sense they “heal/ repair” units by raising their morale
Fortifications have nothing to do with healing units, Infrastructure and Fortifications improve moral for Provinces NOT Units. They PREVENT units from taking damage and they improve moral of the Province which improves the economic performance of that province...Nothing to do with Unit health as Province Moral has zero effect on unit healing.
General Maximus Decimus Meridius - "Are you not entertained?"

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