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Rivers and Bridges

This modality would make that in real important rivers there marked in a series of points of this some bridges, these would serve so that the troops can move of a side to another one of the border.

The bridges could be destroyed if not in your power or with artillery or aerial bombardment. If the bridge is yours you would have a button to dynamite or break it in the previous ways.

If you manage to damage the bridge, the opponent could fix it, this would take time, or he could make an improvised bridge that would take him less to build but it would take more time for the troops to pass. They can also be taken with paratroopers or other units

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This new form of game would give more realism and interest.

The rivers would be the Volga (Russia), Dnieper (Ukraine), Vistula (Poland) Elbe, Rhine (Germany), Tamesis (Great Britain), Seine (France), Po (Italy), Danube (Romania), Ebro (Spain) ...



"Every good Spanish should always pee looking at England"

"Todo buen español, debería mear siempre mirando a Inglaterra"

2 Replies

It could bring some realistic features in the game, but if rivers get too much importance all i can see is there would be bunch of stalemates everywhere.

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