i like the idea of pushing the rocket back a bit, their potential in the early game although quite expensive could give an overall advantage if were ahead, but i have to ask
will it also affect nukes?
This is appeal against rockets in the early game!
I CoW it's possible to research an build Rockets like the German V1 and V2 to early. The first rocket fly normal from day 9 on. This rockets can be shot down when you online or have fighters in the air, but the level 2 rockets are fire and forget weapons. This Level 2 Rockets fly from day 17 on.
That totally crazy, most common units that be researched and build in early war came a lot of day later in game. The heavy tank can be researched from day 24 on!
I say that the research for rockets must be moved to a late time in game!
At day 8 it must be given a new research called "rocket engine" and than the research from rockets level 1 is available from day 16, the next level from day 24 and so on.
Pleas give this post a like to say that you agree with this idea.
Thanks
i like the idea of pushing the rocket back a bit, their potential in the early game although quite expensive could give an overall advantage if were ahead, but i have to ask
will it also affect nukes?
That might be one of the reasons the first stage of rocket was placed so 'early' in the game. Although design work began in 1936 (day
, actual models were only 'approved' in 1939 (past day 12) and would only be used in 1944 (day 24).
This wouldn't affect the nuclear bomber tree.
@Kalantigos you didn't say if you agree with me to move the rockets a little bit to later game or not?
Remember, this game's tech tree is based in a 1942 where the research on everything was done within a day of completion.
Rockets researching is good as it is. Rockets are expensive, till lvl 3 not very usefull, till lvl 2 almoast useless. And if you are researching rockets at day 8 and so on, you can not research some other weapon --> also you are falling back at reasearching of main weapons. No need on changes (imho).
I have to agree with f118 and BBB.
To me, no problem with the rocket tech tree itself. However, if that rocket interceptor could be made more useful during games...
I don't think that rocket research needs to be pushed back; they don't need a nerf.
However, I do think that heavy tank research should be a bit earlier though.
Hi, I don't believe what I reading here!
The Rockets are OK in this way they are, but too early in game, it's historically not correct and for game play not good to have this terror weapon so early. The first V1 was flying in December 1942 and in this time we had already the most other weapons like heavy tank, SP Artillery and so on.
For game play: I never see that players using strategic bombers and why? You can have it easier with rockets, they are cheap and from level 2 on they can't shot down any more.
There was no argument from you that they need so early in this game. Did we play a strategies game in WW2 or not? So I can say I need a SDI, researchable from day 16 on!

So what is the problem to start the rocket research ability to day 16 or later?
I think we covered this already. To sum it up, the community doesn't want it.Xarus wrote:
So what is the problem to start the rocket research ability to day 16 or later?
fun>realism
Game ballancing. is that argument good enough?Xarus wrote:
Hi, I don't believe what I reading here!The Rockets are OK in this way they are, but too early in game, it's historically not correct and for game play not good to have this terror weapon so early. The first V1 was flying in December 1942 and in this time we had already the most other weapons like heavy tank, SP Artillery and so on.
For game play: I never see that players using strategic bombers and why? You can have it easier with rockets, they are cheap and from level 2 on they can't shot down any more.
There was no argument from you that they need so early in this game. Did we play a strategies game in WW2 or not? So I can say I need a SDI, researchable from day 16 on!
So what is the problem to start the rocket research ability to day 16 or later?
and strategic bombers are used often enough.
lvl1 rocket at day 16 is useless, lvl 2 rocket at day 20 is useless. Rockets need range to be usefull, if enemy planes have higher range then your rockets then you will build planes and nobody would build rockets. every 5 rockets at begin can slow dawn own research speed, cause low rare goods supply, if some one decide build rockets, he cant research, or must buy rare goods, and can not buy other resources, also can not reasseurch or can not build better infrastructure, or build stronger forces. If rockets would not be available, so every one would have more similar researching strategy, game would lose some diversity.
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