just use submarines and 5 military sabotage spies honestly, scout boats had never played a big part in WWII and most of undercover scouting of harbors are done by submarines.
Scout Boats
Oceans and Scouting, what a combination.
Scout Boats might be the solution to having no idea where anything is on the ocean. They are Quick and have a good vision range which makes them execellent for scouting open oceans or patrolling coasts. They are horrible when fighting though, they have no ranged attack, little health and weak strenght.
Scout Boats cannot reveal any units that have stealth capabilities, and will not show unknown units for units like Militia and Commando's.
Per level the unit speed, unit health and unit strenght will go up slightly. Production cost, building time and daily upkeep will both go up steadily.
I have worked out how they might fit in the game. Balancing might still be needed though.
Some problems that I see are:
- They might be TO cheap.
- Interference with / breaking The Mightiest Army newpaper articles.
- Stacking possibilities that might get out of hand.
- Too hard for surprise naval invasions to take place.
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You are not supposed to know what is in the middle of the Ocean without exerting some effort.
I have to agree with Tom. I see what you are going for but at the end of the day they'd be a useless unit when it would be better to use subs or destroyers since destroyers reveal everything
or even using historically accuratè units like Cruiser for Scouting is also good and pairing it with a Destroyer can Reveal stealth units
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Minelayers would be a better addition
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