Ever heard of thing called a minesweeper?
Sea mines.
What do you think about on the introduction of naval mines in the game?.
Requirements: -Base Naval level 3.
-Industrial complex level 1.
-Infrastructure level 1.
Objective? Defending the coast against submarines and destroyers.
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71 Replies
Make sea mines cost 1000 rares or something. That would prevent mass-spamming.

In the bltiz map, you start off with like 900k as america..StrangeTalent wrote:
Make sea mines cost 1000 rares or something. That would prevent mass-spamming.

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
gonna take a lot of minesweepers, and time and will just clog naval warfare, it isnt a great idea..Quasi-duck wrote:
Ever heard of thing called a minesweeper?
Id rather sea ( hehe) more naval units added, like rocket subs, battle-cruisers, corvettes

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
Super Resource maps no longer exist.oceanhawk wrote:
In the bltiz map, you start off with like 900k as america..StrangeTalent wrote:
Make sea mines cost 1000 rares or something. That would prevent mass-spamming.

I should've made it clearer. One minesweeper makes the flotilla/fleet it is attached to pass through mines harmlessly. Sounds good, right?oceanhawk wrote:
gonna take a lot of minesweepers, and time and will just clog naval warfare, it isnt a great idea..
Now, before you people go saying it will make mine layers useless, lots of people(me included) never give their convoys DD escorts or anything, so mine-layers would still have uses. Including against people who think they just won't hit a minefield.
Minesweepers dont just fly through them, they take time usually to go through,Quasi-duck wrote:
I should've made it clearer. One minesweeper makes the flotilla/fleet it is attached to pass through mines harmlessly. Sounds good, right?oceanhawk wrote:
gonna take a lot of minesweepers, and time and will just clog naval warfare, it isnt a great idea..Now, before you people go saying it will make mine layers useless, lots of people(me included) never give their convoys DD escorts or anything, so mine-layers would still have uses. Including against people who think they just won't hit a minefield.
plus a lot of people give escorts, on priority units, and depending on the war situation.
So whats the point of mines then, if as you say just means people have to make these units, and slow it down..
I dont think it good idea, and think the time should be put into the creation of other units

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
Whatever, I wouldn't push too hard for them anyways.oceanhawk wrote:
Minesweepers dont just fly through them, they take time usually to go through,plus a lot of people give escorts, on priority units, and depending on the war situation.
So whats the point of mines then, if as you say just means people have to make these units, and slow it down..
I dont think it good idea, and think the time should be put into the creation of other units
good, they just aint suited for the game..Quasi-duck wrote:
Whatever, I wouldn't push too hard for them anyways.oceanhawk wrote:
Minesweepers dont just fly through them, they take time usually to go through,plus a lot of people give escorts, on priority units, and depending on the war situation.
So whats the point of mines then, if as you say just means people have to make these units, and slow it down..
I dont think it good idea, and think the time should be put into the creation of other units
what do you think of adding, ocean terrain?

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
It is already here, more or less. What would it do?oceanhawk wrote:
what do you think of adding, ocean terrain?
Its not in the game.. just a secQuasi-duck wrote:
It is already here, more or less. What would it do?oceanhawk wrote:
what do you think of adding, ocean terrain?

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye
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