And don't forget that upgrading Industry demands an unequal amount of Oil.
Hence, upgrading Oil Industry in cities pays off less than upgrading Metal, increasing the disparity.
Not even mentioning That provincial Industry demands Food and Oil and no Metal at all.
Ofc it is alright and even somewhat realistic to have an Oil problem...
But what in Jeeves name is the purpose of that huge Metal surplus?
Going MENTAL over all that METAL!
All I can do with that Metal is sell to the AI buyers (a little bit) at 1.1 and (most) at 1.0, immediately after reset out of fear someone else will sell and I will be stuck with that rusty scrap heap.
Naturally, by that time, I can only buy Oil from AI too, which costs 30.0.
So, I am exchanging:
33 (30+10% commission) Metal for 0,9 (1-10% commission) Oil...
Which equals 330 Metal for 9 Oil !!!!!
So emersive...
So enticing...
So much more intelligent gameplay...
BULL CRAP!
It is bad design!
And if it is 'design' it is only meant for players to buy the missing resource with gold.
As if that is working? Are your Blue Whales really that stupid?
Or are they also just quitting, like Belugas like me?
Not a penny from me to Bytro in 2025 and letting my HC run out, unless we get some real improvements instead of DOWNGRADES!
Fix the Resources
Fix the LAG
Fix the Rivers
Etc.
=> Mother of all Solutions: undo Resources Reforged Ruined
