SPAA

The SPAA is a much needed weapon in this game(in my opinion), more so than the CV. Currently the AA is slower than the gameplay. I understand why it is so slow since it needs to be limbered to move, then set up and pointed skyward to fire. I propose we get the SPAA which was made to protect convoys since the AA could not do the job of protecting convoys so armies needed something to give air cover. Everyone had SPAA's with German ones becoming famous.

It would require lvl 1 AA researched and be as expensive as a LT. It should have good stats against inf since they were commonly used offensively and defensively against them. Very weak against armour so they don't become OP. They should be as fast a MT so they can't be used for fast advances with LT to replace mech and motofantry. The unit must not become OP if the devs make it, only good against inf and air. It would also help solve the current aircraft bug(to a certain degree).

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Yeah, the Russians had the 4M, 32K and some ZSU. The Americans had GMC's.

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Mess with the Bill, you get the scorn!

I play Ruse quite a lot, that's only how I know about the American SPAA, how many upgrades should there be though, I thought about 4-5.

British=best. Duh!

https://www.youtube.com/watch?v=tN9EC3Gy6Nk

Check out War Thunder, they have a lot of SPAA.

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Mess with the Bill, you get the scorn!

The first German SPAA you get is quite OP against tanks on WT.

Good idea, war thunder has everything.

British=best. Duh!

https://www.youtube.com/watch?v=tN9EC3Gy6Nk

Imho a realistic and effective way to implement this would be to have 3 types of AA:

- towed large calibre AA (75+), mainly effective vs tactical & strategic bombers,

- towed small calibre AA, mainly effective vs fighters & ground attack aircraft,

- SP small calibre AA.

This way the SP option would be a fast but more expensive AA, for escort of tanks etc, while static AA would still have a role in protecting industry etc. If you don't need fast AA, because your army consists of foot infantry, towed artilley etc, you can use the towed small calibre AA.

And yes, there was some SP large calibre AA, but it was used on a small scale only, and mostly as bunkerbusters or in an impromptu anti tank role.

What if I'm indoctrinated and actually fighting the good guys?

We want a unit alongside the current AA. Most SPAA by and after the war didn't really have small calibre guns, they were getting on par with some tank guns with the really big German SPAA being bigger than most tank guns, both of the time and now(reaching up to 128mm I think, being the FlaK 12.8cm AA gun mounted on a slow moving carriage).

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Mess with the Bill, you get the scorn!

Butter Ball Bill wrote:

The SPAA is a much needed weapon in this game(in my opinion), more so than the CV. Currently the AA is slower than the gameplay. I understand why it is so slow since it needs to be limbered to move, then set up and pointed skyward to fire. I propose we get the SPAA which was made to protect convoys since the AA could not do the job of protecting convoys so armies needed something to give air cover. Everyone had SPAA's with German ones becoming famous.

It would require lvl 1 AA researched and be as expensive as a LT. It should have good stats against inf since they were commonly used offensively and defensively against them. Very weak against armour so they don't become OP. They should be as fast a MT so they can't be used for fast advances with LT to replace mech and motofantry. The unit must not become OP if the devs make it, only good against inf and air. It would also help solve the current aircraft bug(to a certain degree).

They should be faster then HT but slower then lvl3+ MT. alo: lvl1 SPAA 30kmh, lvl2 35, lvl 3 40 lvl4 35 lvl 5 30 (lvl5 should be SPAA with 8.8 cannon/cannons on base of tiger tank)

Or you could just go on wikipedia and move on from there...

British=best. Duh!

https://www.youtube.com/watch?v=tN9EC3Gy6Nk

Sounds good. That means they are based on German ones though, the Soviet and American ones were pretty quick.

The Russian ZSU-57-2(which would be lvl 4 and top lvl) would have dual 57mm guns and be able to travel at 50 km/h. The T-54/55 can go at the same speed.

The American M42 Duster has dual 40mm guns(lvl 4, top lvl) and can travel at 72 km/h. The Walker Bulldog goes the same speed.

The German Coelian has dual 37mm guns(lvl 4, top lvl) and can travel at 46 km/h. The Jagdtiger can only go at 42km/h.

The average speed of those 3 would be suitable for the top lvl. The average is 54km/h.

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Mess with the Bill, you get the scorn!

Here is my suggestion, what we are talking about here is mobilizing some base units, AA, AT and artillery. I know the topic was SAA, but follow me for a second.

SAA, SA, TD should all be research enabled upgrades under each tree. So you can unlock them say at level 3 or 4 or whatever. The one difference is that you need to also research certain tank levels or vehicle level to unlock the upgrade. (Just like you need to research medium tanks to unlock heavies, etc).

Mechanized infantry uses half tracks, but SAA also used them (m16 multiple gun motor carriage anti-aircraft half track) This would mean you need to unlock the vehicle tech before you can throw a gun on it. Just add some arrows to higher tiers of these weapons on the research chart.

TD's, SAA and SA should be included in the game, but they should also be on the same research tree as their less mobile cousins members.

"Cry 'Havoc!', and let slip the dogs of war"

"The best weapon against an enemy is another enemy."Friedrich Nietzsche

This is a good Idea but the question is Research i mean do you research LT then boom or AT then TD and other ??

Don't fight a battle if you don't gain anything by winning Erwin Rommel
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qwokadile wrote:

This is a good Idea but the question is Research i mean do you research LT then boom or AT then TD and other ??
You would need to research LT before you could research the next level, For instance you have level 2 AA, but want Level 3 before you can you need to research mechanized inf, simply for the half track. The SAA could be a separate branch off the main AA tree and so forth, but should be connected. Just like mech inf branches off motorized inf.
"Cry 'Havoc!', and let slip the dogs of war"

"The best weapon against an enemy is another enemy."Friedrich Nietzsche

Armatus wrote:

m16 multiple gun motor carriage anti-aircraft half track
M13 GMCG was on the same vehicle from the start of the war. The Americans also put a 75mm AT gun on the same gun(at the start of the war). The Soviet and German SPAA was on trucks too, the Soviets having two on the GAZ truck and the Germans having one on some truck.

You shouldn't need to research tanks for the SPAA, they were mainly on trucks and carriages(SP carriages, that is).

Forum ArmyField Marshall
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Butter Ball Bill wrote:

We want a unit alongside the current AA. Most SPAA by and after the war didn't really have small calibre guns, they were getting on par with some tank guns with the really big German SPAA being bigger than most tank guns, both of the time and now(reaching up to 128mm I think, being the FlaK 12.8cm AA gun mounted on a slow moving carriage).

Thats simply not true. Most SPAA with any kind of mobility was small calibre (12-40 mm).

Im not saying they didnt exist, at least in blueprints, but when you look at production numbers maybe 1 in 100 was larger calibre.

Early in the war SPAA was on trucks, as an emergency measure. After the allies got airsuperiority they payed little attention to SPAA.

Germany developed SPAA based on medium tanks to give them comparable mobility with the units they were supposed to protect, and that only in 1944/45.

The M42 Duster and the ZSU57/2 are post-war developments (so max level).

I think the idea to link the research trees is a sound one. Suggestion:

- Research lvl 1 AA + lvl 1 motorised inf gives you level 1 SPAA (on tucks).

- Research lvl 2 AA + lvl 1 halftracks gives you level 2 SPAA (on halftracks).

- Research lvl 3 AA + lvl 1 light tanks gives you level 3 SPAA.

- Research lvl 4 AA + lvl 1 medium tanks gives you level 4 SPAA.

What if I'm indoctrinated and actually fighting the good guys?

BlackPrince2 wrote:

The M42 Duster and the ZSU57/2 are post-war developments (so max level
We have the Leopard 1 and many types of other post war weaponry. Stuff like that isn't going to be a problem.
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Butter Ball Bill wrote:

The German Coelian has dual 37mm guns(lvl 4, top lvl) and can travel at 46 km/h. The Jagdtiger can only go at 42km/h.

The average speed of those 3 would be suitable for the top lvl. The average is 54km/h.

hello? max V is not really battle speed. average speed of tanks si may be at 20-30 kmh.

and spped of models in RL and in game can be different.

SPAA for this game can be good idea, only if they would be slower then mech inf.

Butter Ball Bill wrote:

We have the Leopard 1 and many types of other post war weaponry. Stuff like that isn't going to be a problem
Indeed but it doesn't mean low level research it would be final stage other wise it ruins the game for example 1950 infantry motorized-Mechanized and default all are level 5 or 6 i can't remember final stages forgive me im very tired
Don't fight a battle if you don't gain anything by winning Erwin Rommel
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f118 wrote:

SPAA for this game can be good idea, only if they would be slower then mech inf.
I was thinking as fast as an MT. Not a problem if tanks only travel at 20-30km/h, right?

qwokadile wrote:

Indeed but it doesn't mean low level research
I was using it to point out the fact that after-war stuff can be used.

Most of the stuff that we can research was either available before the war even started or 1942(the time the game is based on).

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