Specific Game Alliances

I am curious if specific-to-each-game alliances have been considered?

It seems like this would increase activity.

Being accepted could bring auto-share maps, etc. with all members (leaving takes them all away).

Plus, you could allow for increased victory points to win for teams (i.e. a standard X instead of 400).

Which would allow for people not in teams to still win.

Quick summary:

- Auto Share maps

- More victory points to win

- "Group" chat?

Anyone who plays with a lot of allies knows exactly what I am talking about.

I could even see further development if desired with voting on proposals (blockades, etc.), voting to allow new members.

3 Replies

What? Do you mean an alliance game with pre-selected countries that all have share map?

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

I think he mines , you join a game, you make a friend- (you and said friend could be playing as Germany or UK ) and you both decide that you don't want to stab each other in the back.

It would be a stronger alliance that 'share map'- i support this, but i swear Victory points are dictated by the map you're playing

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
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TankBuster wrote:

It would be a stronger alliance that 'share map'- i support this, but i swear Victory points are dictated by the map you're playing
Yep, yep.

Especially for the big games, co-ordinating share-maps and messages alone...think the time (and redundancies) this could save for more casual players.

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