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Start when full should be used with caution

Here are some considerations to think of when selecting the game parameter "start when full". Unless you think maps will fill completely in very short order, please do not use start when full for event maps. The current event is an every country (even weak countries that few are going to want to take on during a 4x speed 14 day match), historic, country choice, start when full, 4x speed, 14 day time limit match.

Start when full maps are not compatible with historic, country selection maps. If it was random selection, people might go ahead and take their chances when 40 out or 70+ countries are filled, but with country selection, they know the best countries are filled. Once you join and keep checking back to see if the game starts, but it takes so long so you do something else or play some other game. I wont even bother joining the 4 events games looking for players now, because they are 40-50 countries already filled. At least if it was not start when full, the game can progress and everyone that joins can start playing.

Even in random selection, equal starting country maps, start when full leads to a larger number of players doing absolutely nothing. (The 3 way team map for control of america comes to mind because it was easy to see teammates that did nothing from the start) Thanks! :beer:

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