Kamekaze is probably a mistake. It's Kamikaze, right?Beaked Gaming wrote:
Hello, I have now been playing this game for over a year, and I have learnt to love this game. Now, I would like to make suggestions that could improve the game. All the people I showed these to thought they were good ideas and I hope that my ideas might get accepted. I think it would be a good idea to add a specialised unit class for every doctrine. This would help make each doctrine more unique while also making the game funner with new unit classes. I will name some possible examples and then, it is up to you guys change or modify these ideas:Axis Doctrine – "Luftpanzer" Type: Hybrid Air-Ground Assault Tank Abilities: Can hover short distances, combining armor with limited air mobility. Strengths: Devastating against infantry and light vehicles; hard to pin down. Lore: Inspired by late-war German experimental tech.
Pan-Asian Unique Unit: Kamikaze Plane Type: One-time-use suicide aircraft Cost: Low to moderate (cheaper than a regular bomber) Build Time: FastRange: MediumDamage: Extremely high against ships and ground units Durability: Very low (destroyed after attack) Special Trait: Cannot return to base; automatically destroyed after striking target Lore:Reflects kamikaze tactics used by Japan in WWII of using a plane as a suicide bombe
Comintern Doctrine – "Partisan Swarm" Type: Guerrilla Infantry UnitAbilities: Can hide in forests and cities, ambushes enemies, and disrupts supply lines.Strengths: Cheap, fast to produce, and great for harassment Lore: Reflects Soviet use of irregular warfare and mass mobilization.
Allies Doctrine - ''Liberty Carrier'' Type: Advanced Aircraft CarrierAbilities: Launches both fighters and tactical bombers; has enhanced AA defense.Strengths: Excellent for supporting amphibious invasions and air superiority.Lore: Represents Allied industrial might and naval innovation.
Thanks for reading my post and I hope this inspires you further in the game's expansion
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Also, this is my first time posting a post in Call of War
I'm also one of those who think it would be good to see some 特別攻擊隊 implemented in this game, too.
By the way, the kanji for god ( 神 ) are pronounced kami, shin, or jin ( when followed by another kanji ).
The kanji for wind ( 風 ) are pronounced kaze, fu-, or puu- ( when followed by another kanji ) in Japanese.
As such, in addition to kamikaze, it can also be read as shinpu- ( 神風 ) tokubetsu ( 特別、special ) ko-geki ( 攻撃、attack ) tai ( 隊、unit ), and in fact the official reading established by the Imperial Navy was shinpu tokubetsu ko-gekitai.