Summary of failures in recent downgrades

@All: Feel free to add what I forgot!

So, what we have now as EMERSION BREAKERS since the constant downgrades:

A. Resources ruined:

- Messed up resources with absolutely no logic applied to supply and demand.

- Less choices to make when using resources on units

- Bigger demand issues bc all need about the same from the limited combinations possible (F+M/F+O/M+F/M+O)

B. Game play:

- Lag, Lag and lag. Often more than a minute!

- After the 'Resources ruined' downgrade, 90% of units is obsolete.

These units you now will only built when you are a '300map/0vics' nitwit, or for cheap occupation troops or for fun when you have already won, but the game drags on.

- Troops turning in the wrong direction.

This happens when crossing a border or prov-centre when setting or annulling Forced March.

C. Map features:

- Rivers ... which are not rivers.

They are long stretched lakes. Their only function (except the Danube on some maps) is to block passage.

Make them wide where one cannot cross and narrow where you can cross and allow ships to use them to a certain extent (like Great Lakes <-> Sea passage is realistic, but not BBs reaching Vienna over the Danube)

- Province centres ... which are not that.

How can a province NOT fall when your troops are in the empty centre? Why having to run back and forth over it 4x to capture it?

@All: Please add your observations!

STOP THE DUMBIFICATION in favor of P2W & fly-by phone players!
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