Supply Lines and Infrastructure Addition
Hi Bytro, I hope you see this, I would really like if you guys added supply lines, as currently "supplies" aka daily costs for survival of armies just magically gets to them, this is very unrealistic.
I think the infrastructure feature can be used to improve supplies, of course, this means that supplies will be bad if you have no infrastructure, better as you get to level 1 and so on.
I think that Supply Dumps should also be a thing, where you can give armies extra supplies to an army, and if the army abandons the dump, the dump stays in the province, or give them motorized extra supplies (for tank based armies), so they work more effectively in offensives (these will run out by the end of a day, so you will need keep replenishing them, or make an auto replenish feature for them), and if you badly manage supplies, then eventually your army dies of starvation/malfunction of parts and etc.
Also you could add Air supplies, so if you have air superiority in some way (could be through size of airforces, interceptor fleets, or just some aribitary counter thing), then you can supply armies by Air too.
Similarly, adding naval superiority or something will affect naval based supplies and this mean Naval landings are harder initially due to terrible supplies, but they get better, you also need a certain threshold of naval superiority to make invasions feasible, the naval power should be compounded for an alliance.
So, if you destroy a fleet of the enemy, their naval superiority goes down, and if you destroy airfields and airplanes of the enemy (actual unit ones), then their air strength weakens -> weakening their air superiority.
There can be a supply overlay for the map, which can show land supply routes, naval supply routes, and air superiority (hence air supply)
which can make the game more fun, as if you cut off the supplies of entire troop formations, then you can spend less resources to destroy troops, and blitz more.
I hope you consider this,
Sincerely,
Among usssss 
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