Wouldn't this make artillery a little bit OP? In addition to dealing damage on an hourly basis, it slows units down 50%? This would increase the amount of damage it deals to any units headed towards them by 1.5x times, 50% is a little too much. Perhaps, this can be a fire option. If said artillery is on "Suppressive-fire" mode, it would slow down units 50%, but would deal half its usual damage (quicker but less accurate shelling).
- Leading officer of the Training Alliance