Surrendering units

  • Back in my days, Iron Order was called Tesla Wars and there was this particular mechanism where extremely low health units engaged in a fight would "occasionally" surrender and retreat in a random friendly territory. And while they were retreating, they could not be controlled by the player.
  • Many players want a retreat option in the game but manual retreat option will be annoying and players will definitely exploit it. So it might be a better option if units could retreat automatically.
  • What are your opinions?
Edward Downin'don

2 Replies

Lt.Rohini wrote:

  • Back in my days, Iron Order was called Tesla Wars and there was this particular mechanism where extremely low health units engaged in a fight would "occasionally" surrender and retreat in a random friendly territory. And while they were retreating, they could not be controlled by the player.
  • Many players want a retreat option in the game but manual retreat option will be annoying and players will definitely exploit it. So it might be a better option if units could retreat automatically.
  • What are your opinions?
Good idea Walt!

CarKing the 6th of the Abrahamic Caliphate

I have suggested the surrendering feature for almost one year now. In this game units fight to the absolute death even after their capital and most large cities have been captured, which is totally unrealistic.

There should be a feature where if a certain number of provinces and core cities are captured then the A.I will surrender or if their moral has fallen to certain amount.

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