I agree. Now air forces are even more nerfed because of ranged AA. 1 AA can stop like 60 planes.
The naval forces and air forces should be strengthened
1.The aircraft carrier is easily attacked when moving with other ships,which gonna make a great loss of aircrafts.We can make the location of different ships more precise,like the photo attached to the blog.By add this mechanism,if the moving fleet is attacked either in the front or in the rear,all the battleships(if the attacker is submarine,we use destroyers)gather together to fight with the attacker.The middle ship(like aircraft carrier) and aircrafts won't lose health,unless the front and rear ships are completely destroyed.
2.The planes on the aircraft carrier can't patrol around the moving fleet automatically.I think there can be a choice to patrol around the fleet.
3.If the airport province is captured by enemy, all the aircrafts will soon become aircraft transport, which is vulnerable.So there should be a mechanism that is when any province next to the airport province is captured by enemy, the planes can automatically move to the nearest airport,or the safest airport(decided by AI).Surely it depends on the player's choice.
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"On the list"
The only good thing they (Bytro) actually put on the list, but then they will forget about this and ignore everything else.
So true bro.
Then you will have to pay irl money to make nukesTriangle Guard wrote:
So true bro.
I don't see the point in that.If the player is active, he can still remove the plane. And your choice will make him stronger and upset the balance in the game again.
Nonsense, 1 air defense unit will not be enough hp against 60 aircraft, even if it is part of the army.Triangle Guard wrote:
I agree. Now air forces are even more nerfed because of ranged AA. 1 AA can stop like 60 planes.
they decreased hp of anti airs how you think 1 aa can stop 60 planes ?Triangle Guard wrote:
I agree. Now air forces are even more nerfed because of ranged AA. 1 AA can stop like 60 planes.
I had a tiny stack of 10 AA and this guy rushed me with a stack of 60 planes with all types. I thought I was roadkill but I destroyed him with 1 AA dead!?Undaunted wrote:
they decreased hp of anti airs how you think 1 aa can stop 60 planes ?Triangle Guard wrote:
I agree. Now air forces are even more nerfed because of ranged AA. 1 AA can stop like 60 planes.
Also I meant 1 AA stack my bad but its still crazy. I used to love making giant plane stacks but now I am scared my K/D ratio will be destroyed.
use artillery for anti air stacks after this keep to bomb with planesTriangle Guard wrote:
Also I meant 1 AA stack my bad but its still crazy. I used to love making giant plane stacks but now I am scared my K/D ratio will be destroyed.
Thanks will user this strategy now!Undaunted wrote:
use artillery for anti air stacks after this keep to bomb with planesTriangle Guard wrote:
Also I meant 1 AA stack my bad but its still crazy. I used to love making giant plane stacks but now I am scared my K/D ratio will be destroyed.
AA has bonuses at hills mostlyTriangle Guard wrote:
I had a tiny stack of 10 AA and this guy rushed me with a stack of 60 planes with all types. I thought I was roadkill but I destroyed him with 1 AA dead!?Undaunted wrote:
they decreased hp of anti airs how you think 1 aa can stop 60 planes ?Triangle Guard wrote:
I agree. Now air forces are even more nerfed because of ranged AA. 1 AA can stop like 60 planes.
so attacking them in there is not a brilliant idea
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