While I totally agree with Roko, you could also consider investing in High Command. Sure, it costs a little. But if you love the game and don't have the time to micro-manage it, HC let's you set up a lot of stuff in a short amount of time and then you can walk away for a little while. I'd still recommend checking in periodically for brief checkups.NovaTopaz wrote:
The third point is pretty much why I've always end up quitting CoW for extended periods of time... My life(with school and everything else) is busy, and investing time into a game such as this, which usually saps all of your available free time trying to micromanage forces, production, and the like, just doesn't work for me. My attention drifts, I'm gone for a weekend, and before I know it a week has passed and all my stuff has gotten conquered by someone else. I first played before the Carrier was added, and was the most time I ever spent at one time, playing CoW. And also the only time I've won a match, I'm pretty sure. Had a private match with some online friends of mine, and my team won, and I got some gold from it. Got close on another at that time, but because I was gone for a whole weekend(2 days), I lost out and someone else won the match, with me coming in third(or second, I forget). And countless other matches I simply lost because I left them for a few days, and then decided to just leave without playing them out to conclusion. And have also done misplays, and other stuff like that. I don't think I've made it past day 20 on most games I've ever started to play, because of life getting in the way. But I've still had fun with this game, even with those problems.Diabolical wrote:
Case in point....me. I've joined a great many matches over the past couple years or so. And I've won some but I've lost a lot more than I've won. Sometimes, there would be a Gold "spammer" or even a multi-account violator who ruined a match for me and the others in that match. But most of the time, if I lost, it was usually due to bad choices, misjudged opponent's strategy, or just rotten luck and/or bad circumstances (i.e., surrounded by opponents who happen to be friends outside the game or I've had "real world" issues outside the game that got in the way of being online enough to be competitive). And quite often it was due to a combination of all three.
Still, it would be nice to add this feature to the HC...that you can create a build queue that can be saved and reloaded on any/all of your factories, building whatever that factory is capable of producing as slots become available.
Anyway, the point that both Roko and I've made is that there are ways around this issue that can work for you. Maybe you still won't win as much as you'd like, but you could see an improvement in your overall results.
It seemed like such a waste to destroy an entire battle station just to eliminate one man. But Charlie knew that it was the only way to ensure the absolute and total destruction of Quasi-duck, once and for all.
)) But even though that is annoying, that is not a real problem, bc it is wonderful for the game and this happens only when you play against a select few.