this game is suffering from stagnation

How is it possibile that ww3 and 1914 supremacy games go forward and this game is goes backward.

The dev did delete 2 resources despite the opposition of the players, in other game the dev did not do that. Some time ago, I wrote about coastal radars and coastal guns, and from what I see, such guns were already introduced in World War 3, but nothing happened in this game; there's no progress. New units, like mountain infantry, appear in World War 3, but they still don't exist here. The only new feature is the firing range of anti-aircraft guns, but it's limited. If this range doesn't cover the center of a patrol aircraft, the aircraft doesn't take damage, which is ridiculous because it deals damage to units at the ends of its patrol circle (for aircraft, it's enough that the patrol circles overlap slightly, and they deal damage, so why not anti-aircraft artillery?). The solution is to restore the deleted resources and start considering what makes World War 3 and 1914 so powerful. Perhaps modifying the technology by adding new units or even buildings like hospitals or field hospitals as well as the buildings mentioned above. Perhaps the research screen should have more research slots, but to research a new tank we need to research a better engine, a new gun, a new suspension, ... for aircraft, also an engine, avionics, ... infantry means small arms, machine guns, anti-tank weapons, camouflage... Perhaps the player could decide whether, for example, a tank should be faster, better armored, or have a better gun, or perhaps these variants could occur simultaneously. There are so many opportunities for development, but this game is stagnant, or worse, we are regressing.

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Don't mention the other games!

The devs will get the idea to mess them up!

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