Time of change
What I propose here are not deep changes in the call. What I have come up with are new and simple modifications and units whose goal is to facilitate game strategies, as well as to extend the current range of units, making it possible to have a greater variety of tactics on the battlefield. I hope you like the proposals! 
1- Option of discarding units- It is necessary to allow players to discard units that do not play the same role on the battlefield and end up disturbing the economy by forcing the player to send them as "Suicidal" units.
2- Mini Naval Patrol - This ship would serve properly to carry out the mission of patrol without great power of defense and attack, of easy production and quick research, something like the militias in the case of the terrestrial forces, could have the advantage of rapid displacement and high consumption of resources. 

3- Option to reconfigure the nation- This option would allow players to change their nation's name, troop uniform or flag style making the game more dynamic and intuitive.
4-Propaganda to raise morale- To increase the morale of the provinces there could be an option of a package that would cost money to raise the morale of the province desired.
Thanks, I hope you like it! Good game to everyone 

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