Trade is very important in my play, and I don't think some random unskilled player should be able to lower your morale by switching to trade embargo. If anything the person initiating the trade embargo should receive a penalty.
Trade embargos to cause a small morale penalty
Trade embargos are completely usless to players, who hardly make trades and are hardly an annoyance at all when emplaced by AI(do they even do this?).
So to make trade embargos a more effective weapon - just like they were in real life- and keep it simple and intuitive, I think they should cause a very small morale penalty, to a small maximum (Ei. -1 one morale for each country that has embargoed you, to a maximum of 5). This would be just like how being at war affects your morale, however with a much smaller effect. When war is declared with a nation you have embargoed, the trade embargo morale penalty is removed and replaced with the war one. This morale penalty would be added to the current trade embargo system of preventing market trades between embargoed countries.
I think this is an effective and simple way of revamping the current trade embargo system, and hope you do as well.
8 Replies
Yes, you would also receive the same morale penalty you give, just like war morale. I thought this was implied sorry.
You think trade embargos currently have an effect?
Well. trade embargoes should have some effect. As far as I know, all they do is prevent the countries involved from buying each other's resources on the otherwise anonymous commodities market.
I've never actually seen embargoes being used a game, but I have used them from time to identify which players are trying to game the market.
It depends on the game, but in elite AI games or when there are only human players left, trading can be very tough. Not being able to trade can pretty much shut you down if you don't use gold.
Never played an elite AI game, I dont like to spend money. Other then buy all the rare before important dates, I hardly use the market. But even if you use the market a ton, there is far too much time that the current trade embargo system does nothing.
What does "game the market" mean?
Manipulating prices to artificially inflate or deflate key resource prices and supplies. It's a lot easier to do when two or more countries are cooperating to do it, and that also opens the potential for multi-account cheating.Chickenus wrote:
What does "game the market" mean?
If you have enough resources or money you can always temporarily move the price, but unless there is a great strategic advantage for doing so (this is hardly ever the case in COW) it is way too costly.
Oh no, sometimes you have so much money and so few stuff is on the market, you can just buy every offer, not cause you need it, but just so the others don't get it.
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