Trade Routes

I believe they should add trade routes factors into the maps. This would give nations that control high travel routes, such as the Panama Canal, Suez Canal, the Strait of Gibraltar, the Silk Road and other trading hubs, an economic boost in their resources, due to their control of trade in the area. This would also include major trade cities, such as Singapore and New York. Although maybe will believe this could give an unfair advantage to certain countries, this would overall improve the realism of the game, and would make patrols of sea trade routes much more crucial to maintaining a nations economic power

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97 Replies

I like that idea.

Paramunac wrote:

I don't like the idea. This looks like the feature from EU4. What it did was to make some nations stronger and some weaker than before based only on geographic position. Unlike EU4, this is not historical game, but a game based on balanced countries and equal possibilities.

Making some some regions importan for trade, traditional trade centers, historical great ports, preexisting trade routes and similar thing will greatly unbalance the game. They are also too complex to implement if you compare their benefit with the downsides. Also, this is not a grand strategy games like Paradox's games when you control all aspects of nations but a multiplayer war game when economy is not a priority.

I agree with this guy, @Soldjer325. It would be a good idea if this was a game designed to attract WW2 experts. But this game is also played by many people who couldn't care less about WW2. If you want that kind of depth for the game, go play Hearts of Iron 3. For CoW, the simpler, the better.
The past is a foreign country.

I agree with Pablo.

Quasi-duck wrote:

I agree with Pablo.
For once!
The past is a foreign country.

So-so.

Maybe limit the impact, but make the trade routes un-attackable.

Victory at all costs, victory in spite of all terror, victory however long and hard the road may be; for without victory, there is no survival.
-Winston Churchill
Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tired, more hungry. Keep punching.
-George S. Patton

Kehsct wrote:

make the trade routes un-attackable.
That is ridiculous! The whole point of submarines on trade routes is to attack the convoys there! You want to give nations a boost only defeatable via direct warfare!?

Quasi-duck wrote:

The whole point of submarines on trade routes is to attack the convoys there! You want to give nations a boost only defeatable via direct warfare!?
Trade routes would be connected by naval bases, capture that, and the trade route is unusable, and the boost disappears. It won't be so much that you can rely on trade only, but it will be a little extra help to the nations with a limited resource. The length, and amount of land connected by the trade routes would determine the resource boost a player would receive.

Soldjer325 wrote:

Trade routes would be connected by naval bases, capture that, and the trade route is unusable, and the boost disappears
So they have little to no strategic value? Seems pretty crap.

A trade route would also increase naval, and sea transportation units movement speed slightly.

Soldjer325 wrote:

A trade route would also increase naval, and sea transportation units movement speed slightly.
WTF!? That makes no sense. You are making a fool of yourself, please turn off your computer :)

Only slightly, since the familiarity of the waters they'd be traversing, and the fact a trade route would be well mapped out.

Soldjer325 wrote:

Only slightly, since the familiarity of the waters they'd be traversing, and the fact a trade route would be well mapped out.
That is stupid, some ships already travel faster than real world counterparts. Anyway, a storm will slow down a ship, trade route or not.

Alright, I get it, your opinion is that you hate it.

Soldjer325 wrote:

your opinion is that you hate it.
I don't hate it, I just hate how you want it done.

Then give us your suggestion

Soldjer325 wrote:

Then give us your suggestion
Nope.

well maybe, for areas such as the Panama canal

we introduce a blockade button for our naval units

this means that when I ship passes through it, it acts really just on land, with 2 nations at peace...

it means that people can really control these areas now


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

oceanhawk wrote:

we introduce a blockade button for our naval units
Or you could just, you know, position them there. It would just be a HC feature anyway.

oceanhawk wrote:

it means that people can really control these areas now
You can do it easily anyway....

Interesting thread.


"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

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