I don't agree to this one... I find the arrival time more helpful than the travel time.
Travel time on hover
The "Arrival time" and "Travel time" are both very useful measures that the game gives. While the arrival time is often useful for comparing different moving units which helps you make various decisions, I find that the majority of the time I'm interested in the "Travel time" so that I can compare that to the next tic in a battle and for many other purposes. It can also be used in the same was as "Arrival time" although not usually as precise. Thus, from my perspective, it would be more useful to show the "Travel time" when you hover over a unit, instead of the "Arrival time". If I'm using the "Arrival time" for more precise timings I am spending more time on it anyway and clicking the unit isn't a major issue, however, I often just want to quickly know how long the march is without having to click the unit or do arithmetic to figure it out.
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3 Replies
I think that if this happens you should be able to see both the travel time and the arrival time, since the math for the delay times are easier if with the arrival time.
Jack London, White Fang
My parents once told me not to play with matches, so I built a flamethrower
I guess it's just me, but I've never or hardly ever got the arrival time from the hover when I'm setting delays. When I use hover it seems I always want to see march time. If I'm in the minority on this then keep it the way it is. Both might be worth it but a bigger popup might get annoying also.
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