In S1914 there, in s1914 otherwise...
Why started playing new game if you miss features of old one?
In Supremacy 1914, you can be able to control the amount of resources you produce. So for example, if in the food section, if I produce more grain then fish, then I reduce my production of grain in order to increase production of fish to balance it out. I was wondering if such a feature can be created in Call of War
My second suggestion is we create some kind of unit for those that have experienced war, and no what to do.
Thanks.
In S1914 there, in s1914 otherwise...
Why started playing new game if you miss features of old one?
You do realize my other suggestion provides a suggestion that isn't in Supremacy 1914 because if it is, please show me. In addition to that, this game isn't the first one to have a resource management list, and managing the production of it.f118 wrote:
In S1914 there, in s1914 otherwise...Why started playing new game if you miss features of old one?
If this is a rant rather than helping the discussion, then why did you post on it?
From what I see, your post just seems to be someone that is accusing me if wanting to bring in old features from S1914 to here, when I am not.
These ideas are pointless, especially food. We only have one food.
As for vet units, we are already talking about these.
I was using the food thing as an example.Butter Ball Bill wrote:
These ideas are pointless, especially food. We only have one food.As for vet units, we are already talking about these.
we cant manipulate the res we produce only improve, and about we only have one food res i think its fine as is.
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