TheZhukov wrote:
I think extra doctrine buffs.Allied becomes American and Commonwealth
American (minus 20% production time , +10% construction)
Commonwealth (minus 25% research, +10% research cost)
Pan-Asian ( +10% defense buff, - 5% speed)
Axis (+10% speed, +5% view range, +7% production price)
Comintern (10% attack buff, +20% defense buff, -10% regular unit power)
I don't approve of this personally, but I get where you are coming from:
America was an industrial powerhouse, so I support faster production and construction for them, although maybe a better idea would be to give them a resource bonus
Britain (focus for commonwealth) had a major research bonus, however, I feel the speed nerf for commonwealth would be a good idea, as the British Army was slow-moving, e.g. as Rokossovski has said before, after finally gaining the advantage, the Americans would be shocked when the Brits decided they wanted a tea break before advancing" this i best evidenced at the battle of Caen, where had Britain been faster, they could have taken the city rather than resulting in a long and gruelling battle as it did.
Pan-Asian is speed-focused, which I feel suits it well, I actually support the defence bonus, thinking about how the Japanese command relied on the unwavering loyalty and discipline of Japanese troops to keep their post and never surrender. for weakness, they lacked adequate resources through most of the war, so that would be my choice or the current debuff on damage, however, I feel the current one puts a lot of people of Pan-Asian
Axis should stay how it is, according to me.
Comintern is also quite good where it is, quantity sums the USSR up well, and therefore I feel that such massive attack and defence buffs wouldn't be a good idea.